godot_voxel/doc/classes/VoxelLodTerrain.xml

108 lines
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XML

<?xml version="1.0" encoding="UTF-8" ?>
<class name="VoxelLodTerrain" inherits="Spatial" version="3.2">
<brief_description>
</brief_description>
<description>
</description>
<tutorials>
</tutorials>
<methods>
<method name="debug_get_block_info" qualifiers="const">
<return type="Dictionary">
</return>
<argument index="0" name="block_pos" type="Vector3">
</argument>
<argument index="1" name="lod" type="int">
</argument>
<description>
</description>
</method>
<method name="debug_get_octrees" qualifiers="const">
<return type="Array">
</return>
<description>
</description>
</method>
<method name="debug_print_sdf_top_down" qualifiers="const">
<return type="Array">
</return>
<argument index="0" name="center" type="Vector3">
</argument>
<argument index="1" name="extents" type="Vector3">
</argument>
<description>
</description>
</method>
<method name="debug_raycast_block" qualifiers="const">
<return type="Array">
</return>
<argument index="0" name="origin" type="Vector3">
</argument>
<argument index="1" name="dir" type="Vector3">
</argument>
<description>
</description>
</method>
<method name="get_block_region_extent" qualifiers="const">
<return type="int">
</return>
<description>
</description>
</method>
<method name="get_block_size" qualifiers="const">
<return type="int">
</return>
<description>
</description>
</method>
<method name="get_statistics" qualifiers="const">
<return type="Dictionary">
</return>
<description>
</description>
</method>
<method name="get_voxel_tool">
<return type="VoxelTool">
</return>
<description>
</description>
</method>
<method name="save_modified_blocks">
<return type="void">
</return>
<description>
</description>
</method>
<method name="voxel_to_block_position" qualifiers="const">
<return type="Vector3">
</return>
<argument index="0" name="lod_index" type="Vector3">
</argument>
<argument index="1" name="arg1" type="int">
</argument>
<description>
</description>
</method>
</methods>
<members>
<member name="collision_lod_count" type="int" setter="set_collision_lod_count" getter="get_collision_lod_count" default="-1">
</member>
<member name="generate_collisions" type="bool" setter="set_generate_collisions" getter="get_generate_collisions" default="true">
</member>
<member name="lod_count" type="int" setter="set_lod_count" getter="get_lod_count" default="4">
</member>
<member name="lod_split_scale" type="float" setter="set_lod_split_scale" getter="get_lod_split_scale" default="3.0">
</member>
<member name="material" type="Material" setter="set_material" getter="get_material">
</member>
<member name="stream" type="VoxelStream" setter="set_stream" getter="get_stream">
</member>
<member name="view_distance" type="int" setter="set_view_distance" getter="get_view_distance" default="512">
</member>
<member name="viewer_path" type="NodePath" setter="set_viewer_path" getter="get_viewer_path" default="NodePath(&quot;&quot;)">
</member>
</members>
<constants>
</constants>
</class>