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godot_voxel
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godot_voxel
/
editor
/
graph
History
Marc Gilleron
41990a47dc
Fix crash when the graph editor gets closed or when the graph is set to null
2021-05-29 21:38:52 +01:00
..
voxel_graph_editor_plugin.cpp
Implemented execution map to optimize out nodes locally
2021-03-21 18:48:00 +00:00
voxel_graph_editor_plugin.h
Move voxel graph editor under its own folder
2020-07-30 18:50:45 +01:00
voxel_graph_editor.cpp
Fix crash when the graph editor gets closed or when the graph is set to null
2021-05-29 21:38:52 +01:00
voxel_graph_editor.h
Show graph compilation errors in the editor
2021-05-02 21:44:55 +01:00
voxel_graph_node_inspector_wrapper.cpp
Added initial support for texture weights in graph generators (not optimal)
2021-04-30 22:04:38 +01:00
voxel_graph_node_inspector_wrapper.h
Try to keep the terrain UI visible when editing generator and graph settings. Hacky stuff.
2020-08-15 21:22:02 +01:00