godot_voxel/server
Marc Gilleron 418cf0e630 Streaming/LOD can be set to follow the editor camera instead of being centered on world origin 2020-12-19 23:16:10 +00:00
..
struct_db.h Fix viewer not being unpaired when destroyed 2020-09-06 19:29:56 +01:00
voxel_server.cpp Streaming/LOD can be set to follow the editor camera instead of being centered on world origin 2020-12-19 23:16:10 +00:00
voxel_server.h Streaming/LOD can be set to follow the editor camera instead of being centered on world origin 2020-12-19 23:16:10 +00:00
voxel_thread_pool.cpp Cancel block tasks if they are too far away 2020-09-06 23:57:41 +01:00
voxel_thread_pool.h Moved VoxelBuffer and VoxelMemoryPool under storage/ directory 2020-09-14 19:33:02 +01:00