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block_thread_manager.h
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Removed unused variable
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2019-08-24 01:44:51 +01:00 |
lod_octree.h
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Fix gcc sign comparison warnings
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2019-06-18 14:24:56 +09:00 |
voxel_block.cpp
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Move mesh instance into a thin wrapper
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2019-08-25 01:11:38 +01:00 |
voxel_block.h
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Move mesh instance into a thin wrapper
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2019-08-25 01:11:38 +01:00 |
voxel_box_mover.cpp
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Reorganize all files and rename a few things
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2019-04-28 17:58:29 +01:00 |
voxel_box_mover.h
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Reorganize all files and rename a few things
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2019-04-28 17:58:29 +01:00 |
voxel_data_loader.cpp
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Made block size and a few other params modifiable (not so easy, though)
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2019-08-24 01:44:27 +01:00 |
voxel_data_loader.h
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Added stats to VoxelStream, tweak file handles and batch counts
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2019-08-17 00:46:24 +01:00 |
voxel_lod_terrain.cpp
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Move mesh instance into a thin wrapper
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2019-08-25 01:11:38 +01:00 |
voxel_lod_terrain.h
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Made block size and a few other params modifiable (not so easy, though)
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2019-08-24 01:44:27 +01:00 |
voxel_map.cpp
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Made block size and a few other params modifiable (not so easy, though)
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2019-08-24 01:44:27 +01:00 |
voxel_map.h
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Made block size and a few other params modifiable (not so easy, though)
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2019-08-24 01:44:27 +01:00 |
voxel_mesh_updater.cpp
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Made block size and a few other params modifiable (not so easy, though)
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2019-08-24 01:44:27 +01:00 |
voxel_mesh_updater.h
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Switch block processing to use arrays instead of single blocks to allow batching
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2019-08-16 20:56:07 +01:00 |
voxel_terrain.cpp
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Move mesh instance into a thin wrapper
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2019-08-25 01:11:38 +01:00 |
voxel_terrain.h
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Made block size and a few other params modifiable (not so easy, though)
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2019-08-24 01:44:27 +01:00 |