d5a69003c3
VoxelGeneratorHeightmap.height_range is wrong in the doc. VoxelTool lost all default values in doc. These are likely Godot bugs...
21 lines
812 B
XML
21 lines
812 B
XML
<?xml version="1.0" encoding="UTF-8" ?>
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<class name="VoxelStreamBlockFiles" inherits="VoxelStream" version="3.5">
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<brief_description>
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Loads and saves blocks as individual files under a directory.
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</brief_description>
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<description>
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Loads and saves blocks to the filesystem, under a directory. Each block gets its own file, which may produce a lot of them. This is a naive implementation and may be very slow in practice. At the very least it serves as proof of concept, but will probably be removed in the future.
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</description>
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<tutorials>
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</tutorials>
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<methods>
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</methods>
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<members>
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<member name="directory" type="String" setter="set_directory" getter="get_directory" default="""">
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Directory under which the data is saved.
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</member>
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</members>
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<constants>
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</constants>
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</class>
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