godot_voxel/streams
Marc Gilleron 6441d1b864 Deprecate Vector3i(Vector3) constructor, make conversions explicit
Some conversions were wrong/unintented.
This is also in prevision of using Godot 4 Vector3i,
which default behavior differs from this module.
2021-10-31 16:01:47 +00:00
..
region Fix signedness 2021-09-26 16:36:08 +01:00
sqlite Fix voxel mips saved at wrong positions, caused them to show up often in the air 2021-10-04 01:32:12 +01:00
compressed_data.cpp Renamed ArraySlice -> Span 2021-05-31 16:48:49 +01:00
compressed_data.h Renamed ArraySlice -> Span 2021-05-31 16:48:49 +01:00
file_utils.cpp Made file streams thread-safe (but still won't be used in more than one thread) 2021-01-16 13:34:45 +00:00
file_utils.h Reorganized some utility files 2021-02-17 20:34:35 +00:00
instance_data.cpp Added test for instance data serialization 2021-07-18 19:42:42 +01:00
instance_data.h Comments 2021-07-25 20:37:47 +01:00
vox_data.cpp Fixed macos build errors 2021-09-22 09:48:35 -03:00
vox_data.h Added importer to import vox files into a single mesh 2021-08-14 16:49:46 +01:00
vox_loader.cpp Split VoxelBuffer in two, script-facing wrapper and internal. 2021-09-26 04:14:50 +01:00
vox_loader.h Split VoxelBuffer in two, script-facing wrapper and internal. 2021-09-26 04:14:50 +01:00
voxel_block_request.h Split VoxelBuffer in two, script-facing wrapper and internal. 2021-09-26 04:14:50 +01:00
voxel_block_serializer.cpp Use span instead of requiring a vector 2021-10-03 01:32:01 +01:00
voxel_block_serializer.h Use span instead of requiring a vector 2021-10-03 01:32:01 +01:00
voxel_stream.cpp Deprecate Vector3i(Vector3) constructor, make conversions explicit 2021-10-31 16:01:47 +00:00
voxel_stream.h Split VoxelBuffer in two, script-facing wrapper and internal. 2021-09-26 04:14:50 +01:00
voxel_stream_block_files.cpp Split VoxelBuffer in two, script-facing wrapper and internal. 2021-09-26 04:14:50 +01:00
voxel_stream_block_files.h Split VoxelBuffer in two, script-facing wrapper and internal. 2021-09-26 04:14:50 +01:00
voxel_stream_cache.cpp Split VoxelBuffer in two, script-facing wrapper and internal. 2021-09-26 04:14:50 +01:00
voxel_stream_cache.h Split VoxelBuffer in two, script-facing wrapper and internal. 2021-09-26 04:14:50 +01:00
voxel_stream_script.cpp Split VoxelBuffer in two, script-facing wrapper and internal. 2021-09-26 04:14:50 +01:00
voxel_stream_script.h Split VoxelBuffer in two, script-facing wrapper and internal. 2021-09-26 04:14:50 +01:00