d5a69003c3
VoxelGeneratorHeightmap.height_range is wrong in the doc. VoxelTool lost all default values in doc. These are likely Godot bugs...
20 lines
726 B
XML
20 lines
726 B
XML
<?xml version="1.0" encoding="UTF-8" ?>
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<class name="VoxelStreamSQLite" inherits="VoxelStream" version="3.5">
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<brief_description>
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Saves voxel data into a single SQLite database file.
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</brief_description>
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<description>
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</description>
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<tutorials>
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</tutorials>
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<methods>
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</methods>
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<members>
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<member name="database_path" type="String" setter="set_database_path" getter="get_database_path" default="""">
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Path to the database file. [code]res://[/code] and [code]user://[/code] are not supported at the moment. The path can be relative to the game's executable. Directories in the path must exist. If the file does not exist, it will be created.
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</member>
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</members>
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<constants>
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</constants>
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</class>
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