godot_voxel/thirdparty/meshoptimizer
Marc Gilleron 922f361cb0 Made it compile in Godot 4
- Made a bunch of changes to comply with Godot 4 API
- Use Godot's Vector3i and add the missing stuff with helper functions
- Transvoxel uses custom attributes API, the old way would not work
- Wrap MeshOptimizer in a unique namespace (see build script why)
- Added clang-format file for the module as some rules now differ
- Prevent thirdparty code and lookup tables from being clang-formatted
- Very likely full of runtime bugs that need fixing
2021-12-13 21:38:10 +00:00
..
LICENSE.md Added mesh optimization option to Transvoxel, using MeshOptimizer 2021-07-11 16:19:49 +01:00
VERSION.txt Added mesh optimization option to Transvoxel, using MeshOptimizer 2021-07-11 16:19:49 +01:00
allocator.cpp Made it compile in Godot 4 2021-12-13 21:38:10 +00:00
clusterizer.cpp Made it compile in Godot 4 2021-12-13 21:38:10 +00:00
indexcodec.cpp Made it compile in Godot 4 2021-12-13 21:38:10 +00:00
indexgenerator.cpp Made it compile in Godot 4 2021-12-13 21:38:10 +00:00
meshoptimizer.h Made it compile in Godot 4 2021-12-13 21:38:10 +00:00
overdrawanalyzer.cpp Made it compile in Godot 4 2021-12-13 21:38:10 +00:00
overdrawoptimizer.cpp Made it compile in Godot 4 2021-12-13 21:38:10 +00:00
simplifier.cpp Made it compile in Godot 4 2021-12-13 21:38:10 +00:00
spatialorder.cpp Made it compile in Godot 4 2021-12-13 21:38:10 +00:00
stripifier.cpp Made it compile in Godot 4 2021-12-13 21:38:10 +00:00
vcacheanalyzer.cpp Made it compile in Godot 4 2021-12-13 21:38:10 +00:00
vcacheoptimizer.cpp Made it compile in Godot 4 2021-12-13 21:38:10 +00:00
vertexcodec.cpp Made it compile in Godot 4 2021-12-13 21:38:10 +00:00
vertexfilter.cpp Made it compile in Godot 4 2021-12-13 21:38:10 +00:00
vfetchanalyzer.cpp Made it compile in Godot 4 2021-12-13 21:38:10 +00:00
vfetchoptimizer.cpp Made it compile in Godot 4 2021-12-13 21:38:10 +00:00