.. |
region
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`plus_file` was renamed `path_join`
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2022-09-01 01:31:14 +01:00 |
sqlite
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Rename flush_cache with connection parameter to flush_cache_to_connection
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2022-08-04 11:30:32 -05:00 |
vox
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Add missing argument names from class methods
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2022-08-28 02:25:29 +01:00 |
compressed_data.cpp
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CompressedData doesn't depend on Godot
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2022-04-19 01:04:53 +01:00 |
compressed_data.h
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Fix missing header for GCC
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2022-04-16 00:07:23 +01:00 |
file_utils.cpp
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Renamed VoxelServer => VoxelEngine
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2022-07-16 23:59:06 +01:00 |
file_utils.h
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FileLocker doesn't depend on Godot
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2022-04-19 00:58:29 +01:00 |
instance_data.cpp
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Macro changes
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2022-07-24 00:42:35 +01:00 |
instance_data.h
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Fix some issues with persistent instance positions
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2022-07-24 01:00:02 +01:00 |
voxel_block_serializer.cpp
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Added basic stack tracking for memory pool allocations
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2022-06-06 21:54:20 +01:00 |
voxel_block_serializer.h
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Fix wrong version when saving blocks
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2022-04-22 22:20:48 +01:00 |
voxel_block_serializer_gd.cpp
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Moved StreamPeer stuff to Godot-specific wrapper
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2022-04-18 20:40:25 +01:00 |
voxel_block_serializer_gd.h
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Moved StreamPeer stuff to Godot-specific wrapper
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2022-04-18 20:40:25 +01:00 |
voxel_stream.cpp
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Namespaced VoxelBuffer in `gd::` because it is actually a wrapper
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2022-02-15 21:49:20 +00:00 |
voxel_stream.h
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Some changes and fixes related modifiers
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2022-06-18 23:14:18 +01:00 |
voxel_stream_cache.cpp
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Add experimental key caching in VoxelStreamSQlite.
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2022-06-18 23:28:30 +01:00 |
voxel_stream_cache.h
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Define smart pointers default allocator in a single place
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2022-04-10 20:10:33 +01:00 |
voxel_stream_script.cpp
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Namespaced VoxelBuffer in `gd::` because it is actually a wrapper
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2022-02-15 21:49:20 +00:00 |
voxel_stream_script.h
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Namespaced VoxelBuffer in `gd::` because it is actually a wrapper
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2022-02-15 21:49:20 +00:00 |