Merge pull request #331 from qarmin/master
Fix fuzzer freeze and crashes
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commit
fdcb1c9fdd
59
.github/workflows/fuzzer.yml
vendored
59
.github/workflows/fuzzer.yml
vendored
@ -35,58 +35,9 @@ jobs:
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ref: 3.x
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path: fuzzer
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# Currently configuration is done by modifing source code
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- name: Configure fuzzer
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working-directory: fuzzer
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- name: Copy fuzzer settings
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run: |
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sed -i 's/var use_parent_methods: bool = false/var use_parent_methods: bool = true/' FunctionExecutor.gd
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sed -i 's/var add_to_tree: bool = false/var add_to_tree: bool = true/' FunctionExecutor.gd
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sed -i 's/var delay_removing_added_nodes_to_next_frame: bool = false/var delay_removing_added_nodes_to_next_frame: bool = true/' FunctionExecutor.gd
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echo "FastNoiseLite" >> classes.txt
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echo "FastNoiseLiteGradient" >> classes.txt
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echo "Voxel" >> classes.txt
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echo "VoxelBlockSerializer" >> classes.txt
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echo "VoxelBoxMover" >> classes.txt
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echo "VoxelBuffer" >> classes.txt
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echo "VoxelColorPalette" >> classes.txt
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echo "VoxelGenerator" >> classes.txt
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echo "VoxelGeneratorFlat" >> classes.txt
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echo "VoxelGeneratorGraph" >> classes.txt
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echo "VoxelGeneratorHeightmap" >> classes.txt
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echo "VoxelGeneratorImage" >> classes.txt
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echo "VoxelGeneratorNoise" >> classes.txt
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echo "VoxelGeneratorNoise2D" >> classes.txt
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echo "VoxelGeneratorScript" >> classes.txt
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echo "VoxelGeneratorWaves" >> classes.txt
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echo "VoxelInstanceComponent" >> classes.txt
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echo "VoxelInstanceGenerator" >> classes.txt
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echo "VoxelInstanceLibrary" >> classes.txt
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echo "VoxelInstanceLibraryItem" >> classes.txt
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echo "VoxelInstanceLibraryItemBase" >> classes.txt
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echo "VoxelInstanceLibrarySceneItem" >> classes.txt
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echo "VoxelInstancer" >> classes.txt
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echo "VoxelLibrary" >> classes.txt
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echo "VoxelLodTerrain" >> classes.txt
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echo "VoxelMesher" >> classes.txt
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echo "VoxelMesherBlocky" >> classes.txt
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echo "VoxelMesherCubes" >> classes.txt
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echo "VoxelMesherDMC" >> classes.txt
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echo "VoxelMesherTransvoxel" >> classes.txt
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echo "VoxelNode" >> classes.txt
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echo "VoxelRaycastResult" >> classes.txt
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echo "VoxelServer" >> classes.txt
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echo "VoxelStream" >> classes.txt
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echo "VoxelStreamBlockFiles" >> classes.txt
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echo "VoxelStreamRegionFiles" >> classes.txt
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echo "VoxelStreamSQLite" >> classes.txt
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echo "VoxelStreamScript" >> classes.txt
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echo "VoxelTerrain" >> classes.txt
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echo "VoxelTool" >> classes.txt
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echo "VoxelToolBuffer" >> classes.txt
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echo "VoxelToolLodTerrain" >> classes.txt
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echo "VoxelToolTerrain" >> classes.txt
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echo "VoxelViewer" >> classes.txt
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echo "VoxelVoxLoader" >> classes.txt
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mv modules/voxel/misc/fuzzer_config.txt fuzzer/settings.txt
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# Azure repositories are not reliable, we need to prevent azure giving us packages.
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- name: Make apt sources.list use the default Ubuntu repositories
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@ -161,6 +112,12 @@ jobs:
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name: timer
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path: fuzzer/timer.txt
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- name: Store memory usage results
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uses: actions/upload-artifact@v2
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with:
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name: memory_usage
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path: fuzzer/memory_usage.txt
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- name: Check fuzzer output
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run: |
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fuzzer/misc/check_ci_log.py sanitizers_log.txt
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55
misc/fuzzer_config.txt
Normal file
55
misc/fuzzer_config.txt
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@ -0,0 +1,55 @@
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use_parent_methods: true
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add_to_tree: true
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delay_removing_added_nodes_to_next_frame: true
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test_one_class_multiple_times: true
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custom_classes:
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FastNoiseLite
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FastNoiseLiteGradient
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Voxel
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VoxelBlockSerializer
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VoxelBoxMover
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VoxelBuffer
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VoxelColorPalette
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VoxelGenerator
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VoxelGeneratorFlat
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VoxelGeneratorGraph
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VoxelGeneratorHeightmap
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VoxelGeneratorImage
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VoxelGeneratorNoise
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VoxelGeneratorNoise2D
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VoxelGeneratorScript
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VoxelGeneratorWaves
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VoxelInstanceComponent
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VoxelInstanceGenerator
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VoxelInstanceLibrary
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VoxelInstanceLibraryItem
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VoxelInstanceLibraryItemBase
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VoxelInstanceLibrarySceneItem
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VoxelInstancer
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VoxelLibrary
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VoxelLodTerrain
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VoxelMesher
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VoxelMesherBlocky
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VoxelMesherCubes
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VoxelMesherDMC
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VoxelMesherTransvoxel
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VoxelNode
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VoxelRaycastResult
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VoxelServer
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VoxelStream
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VoxelStreamBlockFiles
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VoxelStreamRegionFiles
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VoxelStreamSQLite
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VoxelStreamScript
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VoxelTerrain
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VoxelTool
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VoxelToolBuffer
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VoxelToolLodTerrain
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VoxelToolTerrain
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VoxelViewer # Cause freeze when using with VoxelTerrain, due iterating each cell
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VoxelVoxLoader
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#function_exceptions_append:
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#debug_print_sdf_top_down # Look at https://github.com/Zylann/godot_voxel/issues/330
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