Fix unused variable warnings

This commit is contained in:
Marc Gilleron 2022-04-16 02:25:13 +01:00
parent 491b5ca9ea
commit fcab8aab6f

View File

@ -52,7 +52,6 @@ void VoxelInstancer::clear_blocks() {
}
}
_blocks.clear();
const int *key = nullptr;
for (auto it = _layers.begin(); it != _layers.end(); ++it) {
Layer &layer = it->second;
layer.blocks.clear();
@ -373,7 +372,6 @@ void VoxelInstancer::set_up_mode(UpMode mode) {
return;
}
_up_mode = mode;
const int *key = nullptr;
for (auto it = _layers.begin(); it != _layers.end(); ++it) {
regenerate_layer(it->first, false);
}
@ -791,7 +789,6 @@ void VoxelInstancer::on_mesh_block_exit(Vector3i render_grid_position, unsigned
void VoxelInstancer::save_all_modified_blocks() {
for (unsigned int lod_index = 0; lod_index < _lods.size(); ++lod_index) {
Lod &lod = _lods[lod_index];
const Vector3i *key = nullptr;
for (auto it = lod.modified_blocks.begin(); it != lod.modified_blocks.end(); ++it) {
save_block(*it, lod_index);
}