Update changelog

This commit is contained in:
Marc Gilleron 2020-12-29 22:15:03 +00:00
parent 5fdc4b6485
commit e676324e3d

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@ -28,6 +28,7 @@ Semver is not yet in place, so each version can have breaking changes, although
- Transvoxel runs faster (almost x2 speedup)
- The SDF channel is now 16-bit by default instead of 8-bit, which reduces terracing in big terrains
- Optimized `VoxelGeneratorGraph` by making it detect empty blocks more accurately
- Added `SdfSphereHeightmap` and `Normalize` nodes to voxel graph, which can help making planets
- Blocky voxels
- Introduced a second blocky mesher dedicated to colored cubes, with greedy meshing and palette support (scripts only)