Update changelog
parent
d56bbb44dc
commit
ca640843fa
|
@ -59,6 +59,7 @@ This branch is the last supporting Godot 3
|
|||
- Smooth voxels
|
||||
- `VoxelLodTerrain`: added *experimental* `full_load_mode`, in which all edited data is loaded at once, allowing any area to be edited anytime. Useful for some fixed-size volumes.
|
||||
- `VoxelToolLodTerrain`: added *experimental* `do_sphere_async`, an alternative version of `do_sphere` which defers the task on threads to reduce stutter if the affected area is big.
|
||||
- `VoxelInstanceLibraryItem`: Support setting up mesh LODs from a scene with name `LODx` suffixes
|
||||
|
||||
- Fixes
|
||||
- `VoxelBuffer`: frequently creating buffers with always different sizes no longer wastes memory
|
||||
|
|
Loading…
Reference in New Issue