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2467471de2
commit
ab139ba44c
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@ -3,7 +3,7 @@
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#include "../storage/voxel_buffer.h"
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#include "../util/macros.h"
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#include "voxel_viewer_ref_count.h"
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#include "voxel_ref_count.h"
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// Stores loaded voxel data for a chunk of the volume. Mesh and colliders are stored separately.
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class VoxelDataBlock {
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#include "../constants/cube_tables.h"
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#include "../util/godot/direct_mesh_instance.h"
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#include "../util/godot/direct_static_body.h"
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#include "voxel_viewer_ref_count.h"
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#include "voxel_ref_count.h"
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class Spatial;
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