Rename statistic property back to its old name, I think it didnt need to change
parent
029e364007
commit
94810f4d04
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@ -118,11 +118,11 @@ void VoxelTerrainEditorPlugin::_notification(int p_what) {
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int main_thread_tasks = 0;
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int main_thread_tasks = 0;
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VoxelLodTerrain *vlt = Object::cast_to<VoxelLodTerrain>(_node);
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VoxelLodTerrain *vlt = Object::cast_to<VoxelLodTerrain>(_node);
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if (vlt != nullptr) {
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if (vlt != nullptr) {
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main_thread_tasks = vlt->get_stats().pending_block_meshes;
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main_thread_tasks = vlt->get_stats().remaining_main_thread_blocks;
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} else {
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} else {
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VoxelTerrain *vt = Object::cast_to<VoxelTerrain>(_node);
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VoxelTerrain *vt = Object::cast_to<VoxelTerrain>(_node);
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if (vt != nullptr) {
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if (vt != nullptr) {
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main_thread_tasks = vt->get_stats().pending_block_meshes;
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main_thread_tasks = vt->get_stats().remaining_main_thread_blocks;
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}
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}
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}
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}
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_task_indicator->update_stats(main_thread_tasks);
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_task_indicator->update_stats(main_thread_tasks);
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@ -1273,7 +1273,7 @@ void VoxelLodTerrain::_process() {
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shift_up(_reception_buffers.mesh_output, queue_index);
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shift_up(_reception_buffers.mesh_output, queue_index);
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}
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}
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_stats.pending_block_meshes = (int)_reception_buffers.mesh_output.size();
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_stats.remaining_main_thread_blocks = (int)_reception_buffers.mesh_output.size();
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}
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}
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_stats.time_process_update_responses = profiling_clock.restart();
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_stats.time_process_update_responses = profiling_clock.restart();
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@ -1524,7 +1524,7 @@ Dictionary VoxelLodTerrain::_b_get_statistics() const {
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d["time_request_blocks_to_update"] = _stats.time_request_blocks_to_update;
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d["time_request_blocks_to_update"] = _stats.time_request_blocks_to_update;
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d["time_process_update_responses"] = _stats.time_process_update_responses;
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d["time_process_update_responses"] = _stats.time_process_update_responses;
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d["pending_block_meshes"] = _stats.pending_block_meshes;
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d["remaining_main_thread_blocks"] = _stats.remaining_main_thread_blocks;
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d["dropped_block_loads"] = _stats.dropped_block_loads;
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d["dropped_block_loads"] = _stats.dropped_block_loads;
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d["dropped_block_meshs"] = _stats.dropped_block_meshs;
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d["dropped_block_meshs"] = _stats.dropped_block_meshs;
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d["updated_blocks"] = _stats.updated_blocks;
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d["updated_blocks"] = _stats.updated_blocks;
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@ -86,7 +86,7 @@ public:
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int updated_blocks = 0;
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int updated_blocks = 0;
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int dropped_block_loads = 0;
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int dropped_block_loads = 0;
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int dropped_block_meshs = 0;
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int dropped_block_meshs = 0;
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int pending_block_meshes = 0;
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int remaining_main_thread_blocks = 0;
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uint64_t time_detect_required_blocks = 0;
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uint64_t time_detect_required_blocks = 0;
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uint64_t time_request_blocks_to_load = 0;
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uint64_t time_request_blocks_to_load = 0;
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uint64_t time_process_load_responses = 0;
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uint64_t time_process_load_responses = 0;
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@ -423,7 +423,7 @@ Dictionary VoxelTerrain::_b_get_statistics() const {
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d["dropped_block_loads"] = _stats.dropped_block_loads;
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d["dropped_block_loads"] = _stats.dropped_block_loads;
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d["dropped_block_meshs"] = _stats.dropped_block_meshs;
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d["dropped_block_meshs"] = _stats.dropped_block_meshs;
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d["updated_blocks"] = _stats.updated_blocks;
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d["updated_blocks"] = _stats.updated_blocks;
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d["pending_block_meshes"] = _stats.pending_block_meshes;
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d["remaining_main_thread_blocks"] = _stats.remaining_main_thread_blocks;
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return d;
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return d;
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}
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}
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@ -1239,7 +1239,7 @@ void VoxelTerrain::_process() {
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shift_up(_reception_buffers.mesh_output, queue_index);
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shift_up(_reception_buffers.mesh_output, queue_index);
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_stats.pending_block_meshes = _reception_buffers.mesh_output.size();
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_stats.remaining_main_thread_blocks = _reception_buffers.mesh_output.size();
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}
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}
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_stats.time_process_update_responses = profiling_clock.restart();
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_stats.time_process_update_responses = profiling_clock.restart();
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@ -66,7 +66,7 @@ public:
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int updated_blocks = 0;
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int updated_blocks = 0;
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int dropped_block_loads = 0;
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int dropped_block_loads = 0;
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int dropped_block_meshs = 0;
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int dropped_block_meshs = 0;
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int pending_block_meshes = 0;
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int remaining_main_thread_blocks = 0;
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uint64_t time_detect_required_blocks = 0;
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uint64_t time_detect_required_blocks = 0;
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uint64_t time_request_blocks_to_load = 0;
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uint64_t time_request_blocks_to_load = 0;
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uint64_t time_process_load_responses = 0;
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uint64_t time_process_load_responses = 0;
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