Remove unused variables

This commit is contained in:
Marc Gilleron 2021-01-09 20:21:51 +00:00
parent 3a7f99643d
commit 93b4e6803a

View File

@ -47,8 +47,6 @@ void VoxelGraphRuntime::clear() {
_ranges.resize(4, Interval());
_xzy_program_start = 0;
const float fmax = std::numeric_limits<float>::max();
_buffer_size = 0;
for (auto it = _buffers.begin(); it != _buffers.end(); ++it) {
Buffer &b = *it;
@ -283,7 +281,6 @@ bool VoxelGraphRuntime::_compile(const ProgramGraph &graph, bool debug) {
// Add actual operation
CRASH_COND(node->type_id > 0xff);
append(program, static_cast<uint8_t>(node->type_id));
const size_t offset = program.size();
// Inputs and outputs use a convention so we can have generic code for them.
// Parameters are more specific, and may be affected by alignment so better just do them by hand