Update changelog

This commit is contained in:
Marc Gilleron 2021-12-11 23:14:35 +00:00
parent 380e295d94
commit 9320574a60

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@ -11,6 +11,10 @@ Semver is not yet in place, so each version can have breaking changes, although
Ongoing development
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- Smooth voxels
- `VoxelLodTerrain`: added *experimental* `full_load_mode`, in which all edited data is loaded at once, allowing any area to be edited anytime. Useful for some fixed-size volumes.
- `VoxelToolLodTerrain`: added *experimental* `do_sphere_async`, an alternative version of `do_sphere` which defers the task on threads to reduce stutter if the affected area is big.
- Fixes
- `VoxelBuffer`: frequently creating buffers with always different sizes no longer wastes memory
- `Voxel`: properties were not refreshed when changing `geometry_type`