Prefix include guard to prevent conflict with Godot's version
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// VERSION: 1.0.1
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// https://github.com/Auburn/FastNoise
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#ifndef FASTNOISELITE_H
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#define FASTNOISELITE_H
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#ifndef ZN_FASTNOISELITE_H
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#define ZN_FASTNOISELITE_H
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#include <cmath>
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