Update readme
parent
3364748fef
commit
62c9cb29f4
13
CHANGELOG.md
13
CHANGELOG.md
|
@ -17,6 +17,7 @@ Semver is not yet in place, so each version can have breaking changes, although
|
|||
- Voxel nodes can be moved, scaled and rotated
|
||||
- Voxel nodes can be limited to specific bounds, rather than being infinitely paging volumes (multiples of block size).
|
||||
- Meshers are now resources so you can choose and configure them per terrain
|
||||
- Added [FastNoiseLite](https://github.com/Auburn/FastNoise) for a wider variety of noises
|
||||
|
||||
- Editor
|
||||
- Streaming/LOD can be set to follow the editor camera instead of being centered on world origin. Use with caution, fast big movements and zooms can cause lag
|
||||
|
@ -50,8 +51,8 @@ Semver is not yet in place, so each version can have breaking changes, although
|
|||
- `VoxelLodTerrain` does not entirely support `VoxelViewer`, but a refactoring pass is planned for it.
|
||||
|
||||
|
||||
`godot3.2.3` - 08/09/2020
|
||||
---------------------------
|
||||
08/09/2020 - `godot3.2.3`
|
||||
--------------------------
|
||||
|
||||
- General
|
||||
- Added per-voxel and per-block metadata, which are saved by file streams along with voxel data
|
||||
|
@ -79,8 +80,8 @@ Semver is not yet in place, so each version can have breaking changes, although
|
|||
- Fixed `VoxelTool` truncating 64-bit values
|
||||
|
||||
|
||||
(no branch) 27/03/2020 Tokisan Games binary version
|
||||
------------------------------------------------------
|
||||
27/03/2020 - (no branch) - Tokisan Games binary version
|
||||
--------------------------------------------------------
|
||||
|
||||
- General
|
||||
- Optimized `VoxelBuffer` memory allocation with a pool (best when sizes are often the same)
|
||||
|
@ -117,8 +118,8 @@ Semver is not yet in place, so each version can have breaking changes, although
|
|||
- Replaced `VoxelGeneratorTest` by `VoxelGeneratorWaves` and `VoxelGeneratorFlat`
|
||||
|
||||
|
||||
`godot3.1` - 03/10/2019
|
||||
--------------------------
|
||||
03/10/2019 - `godot3.1`
|
||||
------------------------
|
||||
|
||||
Initial reference version.
|
||||
|
||||
|
|
Loading…
Reference in New Issue