Tests can't run on server until Godot 4.0
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7
.github/workflows/linux.yml
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7
.github/workflows/linux.yml
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@ -76,7 +76,8 @@ jobs:
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run: |
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scons -j2 verbose=yes warnings=all werror=yes platform=linuxbsd tools=yes tests=yes target=release_debug
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# TODO Such tests are able to run from Godot 4.0 only
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# Execute unit tests for the editor
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- name: Unit Tests
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run: |
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./bin/godot.linuxbsd.opt.tools.64 --test
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#- name: Unit Tests
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# run: |
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# ./bin/godot.linuxbsd.opt.tools.64 --test
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5
.github/workflows/windows.yml
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5
.github/workflows/windows.yml
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@ -67,10 +67,7 @@ jobs:
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run: |
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scons -j2 verbose=yes warnings=all werror=yes platform=windows tools=yes tests=yes target=release_debug
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# TODO Had to disable tests, because they just fail miserably at driver creation and spin endlessly...
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# `ERROR: RasterizerGLES3::is_viable: Error initializing GLAD`
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# Meanwhile they work fine on Godot's main repo and I have no idea why.
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#
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# TODO Such tests are able to run from Godot 4.0 only
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# Execute unit tests for the editor
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#- name: Unit Tests
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# run: |
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