Fix shadowing declaration

This commit is contained in:
Marc Gilleron 2022-02-05 17:22:25 +00:00
parent 2b610f83e3
commit 5aeb6a69e7

View File

@ -37,8 +37,8 @@ void BlockGenerateRequest::run(zylann::ThreadedTaskContext ctx) {
voxels->create(block_size, block_size, block_size);
}
VoxelBlockRequest r{ *voxels, origin_in_voxels, lod };
const VoxelGenerator::Result result = generator->generate_block(r);
VoxelBlockRequest request_data{ *voxels, origin_in_voxels, lod };
const VoxelGenerator::Result result = generator->generate_block(request_data);
max_lod_hint = result.max_lod_hint;
if (stream_dependency->valid) {
@ -57,10 +57,10 @@ void BlockGenerateRequest::run(zylann::ThreadedTaskContext ctx) {
// No instances, generators are not designed to produce them at this stage yet.
// No priority data, saving doesnt need sorting
SaveBlockDataRequest *r =
SaveBlockDataRequest *save_request =
memnew(SaveBlockDataRequest(volume_id, position, lod, block_size, voxels_copy, stream_dependency));
VoxelServer::get_singleton()->push_async_task(r);
VoxelServer::get_singleton()->push_async_task(save_request);
}
}