Namespaced VoxelStringNames
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@ -1,5 +1,7 @@
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#include "voxel_string_names.h"
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#include "voxel_string_names.h"
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namespace zylann::voxel {
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VoxelStringNames *VoxelStringNames::g_singleton;
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VoxelStringNames *VoxelStringNames::g_singleton;
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void VoxelStringNames::create_singleton() {
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void VoxelStringNames::create_singleton() {
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@ -31,3 +33,5 @@ VoxelStringNames::VoxelStringNames() {
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u_block_local_transform = StaticCString::create("u_block_local_transform");
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u_block_local_transform = StaticCString::create("u_block_local_transform");
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u_lod_fade = StaticCString::create("u_lod_fade");
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u_lod_fade = StaticCString::create("u_lod_fade");
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}
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}
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} // namespace zylann::voxel
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@ -3,6 +3,8 @@
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#include <core/string/string_name.h>
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#include <core/string/string_name.h>
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namespace zylann::voxel {
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class VoxelStringNames {
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class VoxelStringNames {
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private:
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private:
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static VoxelStringNames *g_singleton;
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static VoxelStringNames *g_singleton;
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@ -35,4 +37,6 @@ public:
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StringName u_lod_fade;
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StringName u_lod_fade;
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};
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};
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} // namespace zylann::voxel
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#endif // VOXEL_STRING_NAMES_H
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#endif // VOXEL_STRING_NAMES_H
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