Merge pull request #207 from tdaffin/fix_mono_glue
Fix bindings so that generate-mono-glue for C# bindings worksmaster
commit
507b4c8922
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@ -410,7 +410,7 @@ void Voxel::_bind_methods() {
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ClassDB::bind_method(D_METHOD("set_transparent", "transparent"), &Voxel::set_transparent);
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ClassDB::bind_method(D_METHOD("is_transparent"), &Voxel::is_transparent);
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ClassDB::bind_method(D_METHOD("set_transparency_index", "transparent"), &Voxel::set_transparency_index);
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ClassDB::bind_method(D_METHOD("set_transparency_index", "transparency_index"), &Voxel::set_transparency_index);
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ClassDB::bind_method(D_METHOD("get_transparency_index"), &Voxel::get_transparency_index);
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ClassDB::bind_method(D_METHOD("set_random_tickable", "rt"), &Voxel::set_random_tickable);
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@ -96,7 +96,7 @@ public:
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_FORCE_INLINE_ bool is_transparent() const { return _transparency_index != 0; }
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void set_transparency_index(int i);
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uint8_t get_transparency_index() const { return _transparency_index; }
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int get_transparency_index() const { return _transparency_index; }
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void set_custom_mesh(Ref<Mesh> mesh);
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Ref<Mesh> get_custom_mesh() const { return _custom_mesh; }
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