update
was renamed queue_redraw
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cd6f5d396a
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@ -22,7 +22,7 @@ void ChartView::set_points(Span<const Vector2> points) {
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_points.write[i] = points[i];
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}
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update();
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queue_redraw();
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}
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void ChartView::auto_fit_view(Vector2 margin_ratios) {
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@ -44,7 +44,7 @@ void ChartView::auto_fit_view(Vector2 margin_ratios) {
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_view_min -= view_size * margin_ratios;
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_view_max += view_size * margin_ratios;
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update();
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queue_redraw();
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}
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void ChartView::_notification(int p_what) {
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@ -253,7 +253,7 @@ void VoxelGraphEditorNode::set_profiling_ratio_visible(bool visible) {
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return;
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}
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_profiling_ratio_enabled = visible;
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update();
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queue_redraw();
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}
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void VoxelGraphEditorNode::set_profiling_ratio(float ratio) {
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@ -261,7 +261,7 @@ void VoxelGraphEditorNode::set_profiling_ratio(float ratio) {
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return;
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}
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_profiling_ratio = ratio;
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update();
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queue_redraw();
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}
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// Color has no lerp??
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