Fix macro not usable in release builds
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@ -223,7 +223,7 @@ void VoxelGeneratorGraph::set_expression_node_inputs(uint32_t node_id, PackedStr
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const ProgramGraph::Port &port = node->inputs[i];
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// Sounds annoying if you call this from a script, but this is supposed to be editor functionality for now
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ERR_FAIL_COND_MSG(port.connections.size() > 0,
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TTR("Cannot change input ports if connections exist, disconnect them first."));
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ZN_TTR("Cannot change input ports if connections exist, disconnect them first."));
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}
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node->inputs.resize(names.size());
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