Improve error message for missing scene in VoxelInstancer
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2b94c2968d
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@ -810,7 +810,11 @@ void VoxelInstancer::save_all_modified_blocks() {
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VoxelInstancer::SceneInstance VoxelInstancer::create_scene_instance(const VoxelInstanceLibrarySceneItem &scene_item,
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int instance_index, unsigned int block_index, Transform3D transform, int data_block_size_po2) {
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SceneInstance instance;
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ERR_FAIL_COND_V(scene_item.get_scene().is_null(), instance);
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ERR_FAIL_COND_V_MSG(scene_item.get_scene().is_null(), instance,
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String("{0} ({1}) is missing an attached scene in {2} ({3})")
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.format(varray(VoxelInstanceLibrarySceneItem::get_class_static(), scene_item.get_item_name(),
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VoxelInstancer::get_class_static()),
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get_path()));
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Node *root = scene_item.get_scene()->instantiate();
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ERR_FAIL_COND_V(root == nullptr, instance);
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instance.root = Object::cast_to<Node3D>(root);
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@ -961,7 +965,11 @@ void VoxelInstancer::update_block_from_transforms(int block_index, Span<const Tr
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const VoxelInstanceLibrarySceneItem *scene_item = Object::cast_to<VoxelInstanceLibrarySceneItem>(&item_base);
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if (scene_item != nullptr) {
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ZN_PROFILE_SCOPE_NAMED("Update scene instances");
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ERR_FAIL_COND(scene_item->get_scene().is_null());
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ERR_FAIL_COND_MSG(scene_item->get_scene().is_null(),
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String("{0} ({1}) is missing an attached scene in {2} ({3})")
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.format(varray(VoxelInstanceLibrarySceneItem::get_class_static(), item_base.get_item_name(),
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VoxelInstancer::get_class_static()),
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get_path()));
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const int data_block_size_po2 = _parent_data_block_size_po2;
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