godot_voxel/doc/classes/VoxelRaycastResult.xml

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<?xml version="1.0" encoding="UTF-8" ?>
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<class name="VoxelRaycastResult" inherits="Reference" version="3.4">
<brief_description>
Result of a raycast performed with [method VoxelTool.raycast]
</brief_description>
<description>
</description>
<tutorials>
</tutorials>
<methods>
</methods>
<members>
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<member name="distance" type="float" setter="" getter="get_distance" default="0.0">
</member>
<member name="position" type="Vector3" setter="" getter="get_position" default="Vector3( 0, 0, 0 )">
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Integer position of the voxel that was hit.
</member>
<member name="previous_position" type="Vector3" setter="" getter="get_previous_position" default="Vector3( 0, 0, 0 )">
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Integer position of the previous voxel along the ray before the final hit.
</member>
</members>
<constants>
</constants>
</class>