godot_voxel/doc/source/generators.md

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Generators
=============
`VoxelGenerator` allows to generate voxels given a specific area in space, or from a single position. They can serve as a base to automate the creation of large landscapes, or can be used in a game to generate worlds.
How generators work
----------------------
TODO
Basic generators
-------------------
These generators are simple examples to get a quick result, and showing how the base API can be implemented.
TODO Info/screenshots about them
Node-graph generators
----------------------
TODO
Custom generator
-----------------
See [Scripting](scripting.md)