godot_voxel/doc/source/streams.md

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Streams
========
`VoxelStream` allows to save and load voxel data to a file or a directory structure, using various kinds of implementations.
Using streams for savegames
----------------------------
TODO
Using streams in the Godot Editor
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TODO
Save formats
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- [Region format](specs/region_format_v3.md)
2021-02-16 21:16:37 +00:00
- [Block format](specs/block_format_v2.md)