godot_voxel/tests/testing.h

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#ifndef TEST_UTIL_H
#define TEST_UTIL_H
#include "../util/span.h"
namespace zylann::testing {
// Utilities for testing
class TestDirectory {
public:
TestDirectory();
~TestDirectory();
bool is_valid() const {
return _valid;
}
String get_path() const;
private:
bool _valid = false;
};
} // namespace zylann::testing
#endif // TEST_UTIL_H