godot_voxel/voxel_constants.h

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#ifndef VOXEL_CONSTANTS_H
#define VOXEL_CONSTANTS_H
namespace VoxelConstants {
static const float MINIMUM_LOD_SPLIT_SCALE = 2.f;
static const float MAXIMUM_LOD_SPLIT_SCALE = 5.f;
static const unsigned int MAX_LOD = 32;
} // namespace VoxelConstants
#endif // VOXEL_CONSTANTS_H