godot_voxel/doc/source/api/VoxelStreamBlockFiles.md

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# VoxelStreamBlockFiles
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Inherits: [VoxelStream](VoxelStream.md)
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Loads and saves blocks as individual files under a directory.
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## Description:
Loads and saves blocks to the filesystem, under a directory. Each block gets its own file, which may produce a lot of them. This is a naive implementation and may be very slow in practice. At the very least it serves as proof of concept, but will probably be removed in the future.
## Properties:
Type | Name | Default
--------- | -------------------------- | --------
`String` | [directory](#i_directory) | ""
<p></p>
## Property Descriptions
- [String](https://docs.godotengine.org/en/stable/classes/class_string.html)<span id="i_directory"></span> **directory** = ""
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Directory under which the data is saved.
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_Generated on May 31, 2021_