fixed rail sound after timer drop

master
TenPlus1 2016-12-27 10:35:03 +00:00
parent c2f4d0f9f6
commit 288673e7fb
1 changed files with 1 additions and 0 deletions

View File

@ -183,6 +183,7 @@ local function rail_on_step(self, dtime)
if self.count > 10 then
minetest.add_item(self.object:getpos(), "carts:cart")
minetest.sound_stop(self.sound_handle)
self.object:remove()
return
end