63 lines
1.5 KiB
Lua
63 lines
1.5 KiB
Lua
buildtest.pipes.types.gold = {
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base = "default:gold_ingot",
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}
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buildtest.pipes.makepipe(function(set, nodes, count, name, id, clas, type, toverlay)
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local def = {
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sunlight_propagates = true,
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paramtype = 'light',
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walkable = true,
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climbable = false,
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diggable = true,
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drawtype = "nodebox",
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node_box = {
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type = "fixed",
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fixed = nodes
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},
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--------------------------
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description = clas.."Buildtest Gold Pipe",
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tiles = {"buildtest_pipe_gold.png"..toverlay},
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groups = {choppy=1,oddly_breakable_by_hand=3},
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buildtest = {
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slowdown=0.1,
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pipe=1,
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connects={
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buildtest.pipes.defaultPipes
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},
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pipe_groups = {
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type = type,
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},
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vconnects={
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buildtest.pipes.defaultVPipes
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},
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},
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drop = {
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max_items = 1,
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items = {
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{ items = {'buildtest:pipe_gold_000000_'..id} }
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}
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},
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mesecons = {
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effector = {
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action_off = function (pos, node)
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local meta = minetest.get_meta(pos)
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meta:set_int("on", 1)
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end,
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action_on = function (pos, node)
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local meta = minetest.get_meta(pos)
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meta:set_int("on", 0)
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end,
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},
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},
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on_place = function(itemstack, placer, pointed_thing)
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buildtest.pipes.onp_funct(itemstack, placer, pointed_thing)
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local meta = minetest.get_meta(pointed_thing.above)
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meta:set_int("on", 1)
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end,
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on_dig = buildtest.pipes.ond_funct,
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}
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if count~=1 then
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def.groups.not_in_creative_inventory=1
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end
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minetest.register_node("buildtest:pipe_gold_"..name, def)
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end) |