parent
24da42981b
commit
f6cc195a4f
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@ -0,0 +1,27 @@
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for name, val in pairs({
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mesecon = {
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},
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steel = {
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mat = {name="default:steel_ingot", count=1},
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},
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gold = {
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mat = {name="default:gold_ingot", count=1},
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},
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diamond = {
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mat = {name="default:diamond", count=1},
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},
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}) do
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minetest.register_craftitem("buildtest:chipset_"..name, {
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description = name.." chipset",
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inventory_image = "buildtest_chipset_"..name..".png",
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})
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buildtest.assembly.register_craft({
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from={
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{name = "mesecons:wire_00000000_off", count=1},
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val.mat,
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},
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energy = 100,
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output = {name="buildtest:gear_"..name, count=1},
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})
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end
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@ -0,0 +1 @@
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dofile(minetest.get_modpath("buildtest").."/bt silicon/chipsets.lua")
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1
init.lua
1
init.lua
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@ -46,6 +46,7 @@ dofile(minetest.get_modpath("buildtest").."/support/entity.lua")
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dofile(minetest.get_modpath("buildtest").."/support/liquid.lua")
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dofile(minetest.get_modpath("buildtest").."/misc/init.lua")
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dofile(minetest.get_modpath("buildtest").."/bt factory/init.lua")
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dofile(minetest.get_modpath("buildtest").."/bt silicon/init.lua")
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dofile(minetest.get_modpath("buildtest").."/crafts.lua")
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@ -28,6 +28,9 @@ buildtest.assembly = {
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energy = 15,
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},
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},
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register_craft = function(def)
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buildtest.assembly.recipies[#buildtest.assembly.recipies+1]=def
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end,
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remove_items = function(inv, id)
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if id==0 then return end
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local rec = buildtest.assembly.recipies[buildtest.assembly.lookupId(inv, id)]
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@ -71,6 +74,17 @@ buildtest.assembly = {
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end
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return recipies
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end,
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get_ids = function(inv)
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local ids = {}
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for i=1, #buildtest.assembly.recipies do
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ids[i]=0
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if buildtest.assembly.can_make(inv, i) then
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local rec = buildtest.assembly.recipies[i]
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ids[#ids + 1] = {id=i, rec=rec, output = rec.output}
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end
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end
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return ids
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end,
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check_config = function(meta)
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if buildtest.assembly.can_make_rel(meta:get_inventory(), meta:get_int("selected"))==false then
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meta:set_int("selected", 0)
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@ -84,7 +98,7 @@ buildtest.assembly = {
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local selId = meta:get_int("selected")
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if selId~=0 then
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local sel = buildtest.assembly.get_recipies(inv)[selId]
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local sel = buildtest.assembly.recipies[selId]--buildtest.assembly.get_recipies(inv)[selId]
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if sel~=nil and sel.rec~=nil and sel.rec.energy~=nil and sel.output~=nil then
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local h = 4.0 * meta:get_int("power") / sel.rec.energy
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formspec = formspec .. "box[4,"..(4-h)..";0.25,"..h..";#FF0000FF]" .. "box[4,0;0.25,"..(4-h)..";#000000FF]" .. "label[4,4;"..(h*100/4).."%]"
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@ -116,7 +130,7 @@ buildtest.assembly = {
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local inv = meta:get_inventory()
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local selId = meta:get_int("selected")
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if selId~=0 then
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local sel = buildtest.assembly.get_recipies(inv)[selId]
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local sel = buildtest.assembly.recipies[selId]
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if sel~=nil and sel.rec~=nil and sel.rec.energy~=nil and sel.output~=nil then
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if meta:get_int("power") > sel.rec.energy then
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local count = math.floor(meta:get_int("power") / sel.rec.energy)
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@ -43,7 +43,7 @@ buildtest.autocraft = {
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minetest.register_node("buildtest:autocraft", {
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--tiles = {"buildtest_pump_mesecon.png"},
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tiles = {"buildtest_autocraft.png"},
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description = "Buildtest Automatic Crafting Table",
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groups = {choppy=1, oddly_breakable_by_hand=3},
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paramtype = "light",
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@ -121,7 +121,7 @@ buildtest.pumps.send_power = function(pipepos, speed, movecount)
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end
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end
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elseif buildtest.pumps.pumpible[minetest.get_node(pipepos).name]~=nil then
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buildtest.pumps.pumpible[minetest.get_node(pipepos).name].power(pipepos, speed)
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buildtest.pumps.pumpible[minetest.get_node(pipepos).name].power(pipepos, movecount, speed)
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elseif strs:starts(minetest.get_node(pipepos).name, "buildtest:pipe_stripe_") then
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local itemName = minetest.get_node(chestpos).name
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if itemName~="air" and itemName~="ignore" then
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Reference in New Issue