80 lines
2.3 KiB
Lua
80 lines
2.3 KiB
Lua
minetest.register_node("wood_plus:aspen_ladder", {
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description = "Aspen Ladder",
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drawtype = "signlike",
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tiles = {"wood_plus_aspen_ladder.png"},
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inventory_image = "wood_plus_aspen_ladder.png",
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wield_image = "wood_plus_aspen_ladder.png",
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paramtype = "light",
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paramtype2 = "wallmounted",
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sunlight_propagates = true,
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walkable = false,
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climbable = true,
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is_ground_content = false,
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selection_box = {
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type = "wallmounted",
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},
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groups = {choppy = 2, oddly_breakable_by_hand = 3, flammable = 2},
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legacy_wallmounted = true,
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sounds = default.node_sound_wood_defaults(),
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})
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minetest.register_node("wood_plus:pine_ladder", {
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description = "Pine Ladder",
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drawtype = "signlike",
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tiles = {"wood_plus_pine_ladder.png"},
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inventory_image = "wood_plus_pine_ladder.png",
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wield_image = "wood_plus_pine_ladder.png",
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paramtype = "light",
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paramtype2 = "wallmounted",
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sunlight_propagates = true,
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walkable = false,
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climbable = true,
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is_ground_content = false,
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selection_box = {
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type = "wallmounted",
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},
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groups = {choppy = 2, oddly_breakable_by_hand = 3, flammable = 2},
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legacy_wallmounted = true,
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sounds = default.node_sound_wood_defaults(),
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})
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minetest.register_node("wood_plus:acacia_ladder", {
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description = "Acacia Ladder",
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drawtype = "signlike",
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tiles = {"wood_plus_acacia_ladder.png"},
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inventory_image = "wood_plus_acacia_ladder.png",
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wield_image = "wood_plus_acacia_ladder.png",
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paramtype = "light",
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paramtype2 = "wallmounted",
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sunlight_propagates = true,
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walkable = false,
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climbable = true,
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is_ground_content = false,
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selection_box = {
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type = "wallmounted",
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},
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groups = {choppy = 2, oddly_breakable_by_hand = 3, flammable = 2},
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legacy_wallmounted = true,
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sounds = default.node_sound_wood_defaults(),
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})
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minetest.register_node("wood_plus:jungle_ladder", {
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description = "Jungle Ladder",
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drawtype = "signlike",
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tiles = {"wood_plus_jungle_ladder.png"},
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inventory_image = "wood_plus_jungle_ladder.png",
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wield_image = "wood_plus_jungle_ladder.png",
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paramtype = "light",
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paramtype2 = "wallmounted",
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sunlight_propagates = true,
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walkable = false,
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climbable = true,
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is_ground_content = false,
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selection_box = {
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type = "wallmounted",
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},
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groups = {choppy = 2, oddly_breakable_by_hand = 3, flammable = 2},
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legacy_wallmounted = true,
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sounds = default.node_sound_wood_defaults(),
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})
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