readme, news, changelog, man page update; readme and news format conversion

changelog
This commit is contained in:
Thomas Debesse 2013-10-26 16:48:03 +02:00 committed by Thomas Debesse
parent dbb551f64b
commit f715e84023
9 changed files with 344 additions and 297 deletions

1
.gitignore vendored
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@ -2,6 +2,7 @@ ABOUT-NLS
COPYING
INSTALL
README
NEWS
Makefile.in
Makefile
aclocal.m4

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@ -1,3 +1,12 @@
Dec 21, 2010: Ludwig Nussel <l-n@users.sourceforge.net>
- add hack for systems without gtk1
Apr 25, 2009: Ludwig Nussel <l-n@users.sourceforge.net>
- increase buffer size for qstat version check
Jan 11, 2009: Ludwig Nussel <l-n@users.sourceforge.net>
- launch q3ut4 as Quake3 mod if ioUrbanTerror isn't configured
Nov 23, 2008: Ludwig Nussel <l-n@users.sourceforge.net>
- add ioUrbanTerror as separate game
(#2330187, patch by Alexander Hambalgo)

272
NEWS
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@ -1,272 +0,0 @@
XQF 1.0.5 -- November 04, 2006
~~~~~~~~~
Changes since 1.0.4:
o new games: Warsow, Tremulous
o fix Quake 4 RCON
o add "Show only configured games" button again
o fix SOF2 query
o add new America's Army master server
o support copying server info values to clipboard
o fix build with newer GTK2 versions
o don't pass -steam option to hl2 anymore
o fix cursor navigation in server list
o allow to also delete servers that are not in the Favorites list
o split Half-Life support into old and new version
o new Polish translation
XQF 1.0.4 -- October 20, 2005
~~~~~~~~~
Changes since 1.0.3:
o new games: Nexuiz, Quake 4
o add Epic's second UT2004 master
o new Finish translation
o add q3a Excessive Plus gametypes
o honor setting to ignore bots when copying server info to clipboard
o add support for plugin scripts
o support multiple sort modes per column
XQF 1.0.3 -- April 03, 2005
~~~~~~~~~
Changes since 1.0.2:
o New games: Half-Life 2 (wine)
o make all icons themeable
o use GTK2 colors and Raleigh theme by default in GTK1 version
o add --nomapscan command line parameter
o fix ut2k4 and doom3 master query not working after starting xqf
o fix saving of quake2 passwords
o fix doom3 protocol detection
o fix q1/qw/q2 skin list update
o fix crashes in GTK2 version
XQF 1.0.2 -- December 22, 2004
~~~~~~~~~
Changes since 1.0:
o New games: Netpanzer
o Support for Gslist (http://aluigi.altervista.org/papers.htm#gslist)
o Automatic detection of the Doom3 network protocol version
o Check osmask of Doom3 servers and warn if the server has no Linux support
o Configurable qstat source ip and port range for people with broken NAT
o Country statistics for game servers
o Additional Descent3 server listing
o UT2004 Master support
o xqf-rcon uses $XQF_RCON_PASSWORD for the rcon password if set
o Requries qstat 2.7
XQF 1.0 -- August 15, 2004
~~~~~~~
Changes since 0.9.14:
o New games: Doom3, Jedi Academy (wine), America's Army 2.1
o Redial understands free private slots and won't connect to password protected
servers if there is no password defined by the user
o Support for the Half-Life steam master
o Support for America's Army 2.1
o Export the variables XQF_SERVER_NAME, XQF_SERVER_MAP, XQF_SERVER_HOSTNAME and
XQF_SERVER_GAME when launching a game
o Custom arguments for RedOrchestra, Troopers, AlienSwarm UT2004 mods
o Animated tray icon for the GTK2 version
o Quake 3 gametypes for World of Padman
o Copy/Copy+ also copies to the CLIPBOARD instead of only PRIMARY to allow
paste via CTRL-v
o Quick Filter on main screen to search in every server's name, hostname, map,
game, gametype and rule value.
o Requires qstat 2.6
XQF 0.9.14 -- March 21, 2004
~~~~~~~~~~
Changes since 0.9.13:
o New games: UT2004, Postal2, BF1942(wine). All without official master.
o Improved --launch parameter, now only requires IP address and asks for type
if needed. It's possible now to use this together with e.g. XChat.
o Add --add parameter to just add a server to favorites
o Fix LAN browsing
o Add LAN masters by default
o Support password on Savage servers
o New server properties: Comment and "this server sucks"
o Add exec function for hexenworld (anyone ever played that game?)
o Switch to intltool for i18n
o Install desktop files
XQF 0.9.13 -- November 24, 2003
~~~~~~~~~~
Changes since 0.9.12:
o New games: America's Army, Savage, Medal of Honor, Call of Duty(wine)
o New splash screen and desktop icons
o GeoIP support allows filtering by country
o Server side filtering for Half-Life
o Updated Enemy Territory default protocol number
o Quake III gametypes for TrueCombat 1.0 and Urban Terror 3
o Additional gametypes for some RTCW and ET mods
o Added custom arguments for Death Ball and FragOps UT2003 mods
o Detection of cheating-death on HalfLife servers
o Added twilight to q1 and qw command suggestion
o Display team of player for RTCW, ET and Q3 mods that provide the necessary
information such as OSP and TrueCombat
o Command line option --launch to automatically add a server to favorites, ping
it and then launch the game
o The environment variable XQF_SERVER_ANTICHEAT is now set before launching a
game when the server requires some anti-cheat software.
o Option to stop current song in XMMS when launching a game
o Experimental GTK2 compilation support
o New French translation
XQF 0.9.12 -- June 10, 2003
~~~~~~~~~~
Changes since 0.9.11:
o Added Enemy Territory Support support
o Added Serious Sam: The Second Encounter support
o Map scan function for q1, qw, q2 and hl to verify that you have the map installed before connecting to the server
o Ability to see level screenshot when clicking on the map column for jpg shots inside of PK3 files for Quake3 and Wolfenstein
o XQF startup splash screen support using gdk-pixbuf
o Allow filtering for map and server name
o Fix high cpu load when dialogs are shown during launch phase
o If more than 100 servers are to be updated, the screen is not immediately refreshed. This helps eliminate long delays with Half Life updates
o Pass RCON password on command line when launching Half-Life
o Minor memory leaks fixed
o Added QuakeForge's HexenWorld master
o Added Quake3 Western Q3 game type
o Default custom args for Rocket Arena removed as 1.6 does not need them anymore
o Now displays player team for Wolfenstein and Enemy Territory (skin column)
o With Half Life, private clients now set based on reserve_slots variable
o Display number of private clients in player column
o Option to not count bots as players
o Move server filter submenu to top level and remove rarely used buttons from toolbar
o Added docs/PreLaunch.example
o Hostname resolving now off by default
o Automatically creates qstat config if required
o gdk-pixbuf now required
o New Danish translation
o New French translation
XQF 0.9.11 -- December 19, 2002
~~~~~~~~~~
Changes since 0.9.10:
o Serious Sam support (requires SMS gametype via ~/.qstatrc). Does not
currently support any masters.
o Fixed -game parameter for Half-Life
o RTCW voteflags decoded in properties pane
o Visual marker in the map column to show if you have the listed map installed
on your computer. (Q3, RTCW, UT, Rune, UT2)
XQF 0.9.10 -- November 16, 2002
~~~~~~~~~~
Changes since 0.9.9:
o File dialog boxes for adding game command line and directory
o Greatly speed up the startup of XQF when loading large lists
o Greatly speed up response time when applying filters to large lists
o Ability to automatically set cl_punkbuster when connecting to a server in Q3A
o Added Punkbuster icon to Priv column
o Ability to define custom command-line arguments for a game based on the 'game' type
o Q3A now searches for a matching mod directory. Should correctly launch even if mod directory is incorrect by case
o Added sound disable support for Unreal based games
o Can now hide games that are not configured
o Changed default Quake3 protocol to 68
o Sound support for XQF events using external sound player
o Busy server redial with reserved slots support
o Soldier of Fortune 2 support (requires qstat sof2s gametype via ~/.qstatrc or qstat >2.5b)
o Use correct parameters (-game,+connect,+password) when launching Half-Life
o New master type of "file" to read IP addresses from a file
o Unreal Tournament 2003 support
o Fixed Half-Life rcon support
o Player search visible improvements
o Fixed Tribes2 master support and added additional masters
o Updated QuakeWorld master list
o Unlimited number of server filters instead of ten
o Changed default Wolf protocol to 60
o Standalone rcon program that doesn't need X (xqf-rcon)
o Quake3 launching now uses 'game' instead of 'gamename' to help prevent launch problems due to case
o Various segfault fixes
o XQF now requires qstat 2.5c
XQF 0.9.9 -- July 3, 2002
~~~~~~~~~
Changes since 0.9.8:
o Added Voyager Elite Force support
o Changed default Quake3 protocol to 67
o You can now select Quake3 and Wolfenstein's protocol
o Added 20sec timeout for wget (nice if Gameaholic is down)
o Added Tribes2 server statistics
o Fixed Tribes2 and Quake3 masters
o Added support for LAN broadcast queries
o Improved master support handling
o Added preferences tab for Quake3 memory settings
o New Catalan translation
XQF 0.9.8 -- December 17, 2001
~~~~~~~~~
Changes since 0.9.7:
o Repackaged with libtool 1.4, so it builds on all
Linux architectures
o Fixed trasparency of Gamespy's pixmap
o Don't distribute debian stuff
XQF 0.9.7 -- December 16, 2001
~~~~~~~~~
Changes since 0.9.6g:
o Support for games using the GameSpy protocol
o Support for Descent3 with qstat 2.4e (please note Descent
can't be launched from within XQF at the moment)
o Support for Rune
o Reorganization of settings dialogs
o New gametypes for Quake3 mods Threewave and TribalCTF
o Support for Wolfenstein retail (protocol 57)
o Server statistics for Wolfenstein, Kingpin and Half-Life
o Works on PowerPC again
XQF 0.9.6g -- September 25, 2001
~~~~~~~~~~
Changes since 0.9.6f:
o Internationalization (gettext) support, Spanish and German translations
o Initial Return to Castle Wolfenstein support
o Tribes2 support
o Support for Q3A protocol v66
o Added "Quake3" preferences page which allows the protocol version
and other options to be changed
o Added "General" preferences page, which hosts many of the options
which were in "Appearance" previously
o Added "game type" filter
o New man page
o New documentation in html format (docs/xqfdocs.html)
o XQF now requires qstat 2.4c
XQF 0.9.6f -- March 23, 2001
~~~~~~~~~~
Changes since 0.9.5:
o Multiple server filters; Filter name configurable and appears in the
status bar
o Lock Icon to show if server is private or not; icon next to number
of players turns yellow if all of the public client spaces are full
o Pressing "Insert" brings up the add server dialog; pressing SHIFT+Insert
adds the currently selected server to ones favorites
o Added support for new Team Arena Game types
o Protocol 48 (1.27) Q3A servers get queried with protocol 48 in qstat
o Execute "PreLaunch" script when launching game (for use with ICQ scripts,
etc.)
o Improved support for Half-Life servers
o Improved support for Unreal Tournament
o Improved support for Quake2
o Hack for supporting multiple Q3A protocols i.e. xqf can run different
Q3A's depending on if it is a 1.17 or 1.27 server: see the README file
o Q3A hack for connecting to arena servers so that all of the vm_* settings
are correct on the command line
o Resolved one major source of core dumps. It should be much more stable
now

293
NEWS.md Normal file
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@ -0,0 +1,293 @@
XQF 1.0.5.1-git -- Current time
-------------------------------
Changes since 1.0.5.1:
* new games: Unvanquished, Xonotic, Smokin'Guns, Alien Arena, Reaction, Q3 Rally
* add lan broadcast for many games
* drop disabled master servers (like id master server for Quake 3)
* add Warsow protocol numbers
* enhance Steam applaunch support
* enable GTK2 build by default, GTK1 build is no longer guaranteed
* add x11 libs to pkg_modules
* fix build with newer linker versions
* fix autotools, intltool
* fix readline check
* fix xpm segfaults
XQF 1.0.5.1 -- November 23, 2008
--------------------------------
Changes since 1.0.5:
* new games: ioUrbanTerror, OpenArena, OTTD, ETQW
* fix crash with 24 bit images
* add Warsow protocol numbers
* determine number of GeoIP countries at runtime
* add Hexen World master server support
XQF 1.0.5 -- November 04, 2006
------------------------------
Changes since 1.0.4:
* New games: Warsow, Tremulous
* Fix Quake 4 RCON
* Add "Show only configured games" button again
* Fix SOF2 query
* Add new America's Army master server
* Support copying server info values to clipboard
* Fix build with newer GTK2 versions
* Don't pass -steam option to hl2 anymore
* Fix cursor navigation in server list
* Allow to also delete servers that are not in the Favorites list
* Split Half-Life support into old and new version
* New Polish translation
XQF 1.0.4 -- October 20, 2005
-----------------------------
Changes since 1.0.3:
* New games: Nexuiz, Quake 4
* Add Epic's second UT2004 master
* New Finish translation
* Add q3a Excessive Plus gametypes
* Honor setting to ignore bots when copying server info to clipboard
* Add support for plugin scripts
* Support multiple sort modes per column
XQF 1.0.3 -- April 03, 2005
---------------------------
Changes since 1.0.2:
* New games: Half-Life 2 (wine)
* Make all icons themeable
* Use GTK2 colors and Raleigh theme by default in GTK1 version
* Add --nomapscan command line parameter
* Fix ut2k4 and doom3 master query not working after starting XQF
* Fix saving of quake2 passwords
* Fix doom3 protocol detection
* Fix q1/qw/q2 skin list update
* Fix crashes in GTK2 version
XQF 1.0.2 -- December 22, 2004
------------------------------
Changes since 1.0:
* New games: Netpanzer
* Support for Gslist (http://aluigi.altervista.org/papers.htm#gslist)
* Automatic detection of the Doom3 network protocol version
* Check osmask of Doom3 servers and warn if the server has no Linux support
* Configurable qstat source ip and port range for people with broken NAT
* Country statistics for game servers
* Additional Descent3 server listing
* UT2004 Master support
* xqf-rcon uses $XQF_RCON_PASSWORD for the rcon password if set
* Requries qstat 2.7
XQF 1.0 -- August 15, 2004
--------------------------
Changes since 0.9.14:
* New games: Doom3, Jedi Academy (wine), America's Army 2.1
* Redial understands free private slots and won't connect to password protected servers if there is no password defined by the user
* Support for the Half-Life steam master
* Support for America's Army 2.1
* Export the variables XQF_SERVER_NAME, XQF_SERVER_MAP, XQF_SERVER_HOSTNAME and XQF_SERVER_GAME when launching a game
* Custom arguments for RedOrchestra, Troopers, AlienSwarm UT2004 mods
* Animated tray icon for the GTK2 version
* Quake 3 gametypes for World of Padman
* Copy/Copy+ also copies to the CLIPBOARD instead of only PRIMARY to allow paste via CTRL-v
* Quick Filter on main screen to search in every server's name, hostname, map, game, gametype and rule value.
* Requires qstat 2.6
XQF 0.9.14 -- March 21, 2004
----------------------------
Changes since 0.9.13:
* New games: UT2004, Postal2, BF1942(wine). All without official master.
* Improved --launch parameter, now only requires IP address and asks for type if needed. It's possible now to use this together with e.g. XChat.
* Add --add parameter to just add a server to favorites
* Fix LAN browsing
* Add LAN masters by default
* Support password on Savage servers
* New server properties: Comment and "this server sucks"
* Add exec function for hexenworld (anyone ever played that game?)
* Switch to intltool for i18n
* Install desktop files
XQF 0.9.13 -- November 24, 2003
-------------------------------
Changes since 0.9.12:
* New games: America's Army, Savage, Medal of Honor, Call of Duty(wine)
* New splash screen and desktop icons
* GeoIP support allows filtering by country
* Server side filtering for Half-Life
* Updated Enemy Territory default protocol number
* Quake III gametypes for TrueCombat 1.0 and Urban Terror 3
* Additional gametypes for some RTCW and ET mods
* Added custom arguments for Death Ball and FragOps UT2003 mods
* Detection of cheating-death on HalfLife servers
* Added twilight to q1 and qw command suggestion
* Display team of player for RTCW, ET and Q3 mods that provide the necessary information such as OSP and TrueCombat
* Command line option --launch to automatically add a server to favorites, ping it and then launch the game
* The environment variable XQF_SERVER_ANTICHEAT is now set before launching a game when the server requires some anti-cheat software.
* Option to stop current song in XMMS when launching a game
* Experimental GTK2 compilation support
* New French translation
XQF 0.9.12 -- June 10, 2003
---------------------------
Changes since 0.9.11:
* Added Enemy Territory Support support
* Added Serious Sam: The Second Encounter support
* Map scan function for q1, qw, q2 and hl to verify that you have the map installed before connecting to the server
* Ability to see level screenshot when clicking on the map column for jpg shots inside of PK3 files for Quake3 and Wolfenstein
* XQF startup splash screen support using gdk-pixbuf
* Allow filtering for map and server name
* Fix high cpu load when dialogs are shown during launch phase
* If more than 100 servers are to be updated, the screen is not immediately refreshed. This helps eliminate long delays with Half Life updates
* Pass RCON password on command line when launching Half-Life
* Minor memory leaks fixed
* Added QuakeForge's HexenWorld master
* Added Quake3 Western Q3 game type
* Default custom args for Rocket Arena removed as 1.6 does not need them anymore
* Now displays player team for Wolfenstein and Enemy Territory (skin column)
* With Half Life, private clients now set based on reserve_slots variable
* Display number of private clients in player column
* Option to not count bots as players
* Move server filter submenu to top level and remove rarely used buttons from toolbar
* Added docs/PreLaunch.example
* Hostname resolving now off by default
* Automatically creates qstat config if required
* gdk-pixbuf now required
* New Danish translation
* New French translation
XQF 0.9.11 -- December 19, 2002
-------------------------------
Changes since 0.9.10:
* Serious Sam support (requires SMS gametype via ~/.qstatrc). Does not currently support any masters.
* Fixed -game parameter for Half-Life
* RTCW voteflags decoded in properties pane
* Visual marker in the map column to show if you have the listed map installed on your computer. (Q3, RTCW, UT, Rune, UT2)
XQF 0.9.10 -- November 16, 2002
-------------------------------
Changes since 0.9.9:
* File dialog boxes for adding game command line and directory
* Greatly speed up the startup of XQF when loading large lists
* Greatly speed up response time when applying filters to large lists
* Ability to automatically set cl_punkbuster when connecting to a server in Q3A
* Added Punkbuster icon to Priv column
* Ability to define custom command-line arguments for a game based on the 'game' type
* Q3A now searches for a matching mod directory. Should correctly launch even if mod directory is incorrect by case
* Added sound disable support for Unreal based games
* Can now hide games that are not configured
* Changed default Quake3 protocol to 68
* Sound support for XQF events using external sound player
* Busy server redial with reserved slots support
* Soldier of Fortune 2 support (requires qstat sof2s gametype via ~/.qstatrc or qstat >2.5b)
* Use correct parameters (-game,+connect,+password) when launching Half-Life
* New master type of "file" to read IP addresses from a file
* Unreal Tournament 2003 support
* Fixed Half-Life rcon support
* Player search visible improvements
* Fixed Tribes2 master support and added additional masters
* Updated QuakeWorld master list
* Unlimited number of server filters instead of ten
* Changed default Wolf protocol to 60
* Standalone rcon program that doesn't need X (xqf-rcon)
* Quake3 launching now uses 'game' instead of 'gamename' to help prevent launch problems due to case
* Various segfault fixes
* XQF now requires qstat 2.5c
XQF 0.9.9 -- July 3, 2002
-------------------------
Changes since 0.9.8:
* Added Voyager Elite Force support
* Changed default Quake3 protocol to 67
* You can now select Quake3 and Wolfenstein's protocol
* Added 20sec timeout for wget (nice if Gameaholic is down)
* Added Tribes2 server statistics
* Fixed Tribes2 and Quake3 masters
* Added support for LAN broadcast queries
* Improved master support handling
* Added preferences tab for Quake3 memory settings
* New Catalan translation
XQF 0.9.8 -- December 17, 2001
------------------------------
Changes since 0.9.7:
* Repackaged with libtool 1.4, so it builds on all Linux architectures
* Fixed trasparency of Gamespy's pixmap
* Don't distribute debian stuff
XQF 0.9.7 -- December 16, 2001
------------------------------
Changes since 0.9.6g:
* Support for games using the GameSpy protocol
* Support for Descent3 with qstat 2.4e (please note Descent can't be launched from within XQF at the moment)
* Support for Rune
* Reorganization of settings dialogs
* New gametypes for Quake3 mods Threewave and TribalCTF
* Support for Wolfenstein retail (protocol 57)
* Server statistics for Wolfenstein, Kingpin and Half-Life
* Works on PowerPC again
XQF 0.9.6g -- September 25, 2001
--------------------------------
Changes since 0.9.6f:
* Internationalization (gettext) support, Spanish and German translations
* Initial Return to Castle Wolfenstein support
* Tribes2 support
* Support for Q3A protocol v66
* Added "Quake3" preferences page which allows the protocol version and other options to be changed
* Added "General" preferences page, which hosts many of the options which were in "Appearance" previously
* Added "game type" filter
* New man page
* New documentation in html format (docs/xqfdocs.html)
* XQF now requires qstat 2.4c
XQF 0.9.6f -- March 23, 2001
----------------------------
Changes since 0.9.5:
* Multiple server filters; Filter name configurable and appears in the status bar
* Lock Icon to show if server is private or not; icon next to number of players turns yellow if all of the public client spaces are full
* Pressing "Insert" brings up the add server dialog; pressing SHIFT+Insert adds the currently selected server to ones favorites
* Added support for new Team Arena Game types
* Protocol 48 (1.27) Q3A servers get queried with protocol 48 in qstat
* Execute "PreLaunch" script when launching game (for use with ICQ scripts, etc.)
* Improved support for Half-Life servers
* Improved support for Unreal Tournament
* Improved support for Quake2
* Hack for supporting multiple Q3A protocols i.e. xqf can run different Q3A's depending on if it is a 1.17 or 1.27 server: see the README file
* Q3A hack for connecting to arena servers so that all of the vm_* settings are correct on the command line
* Resolved one major source of core dumps. It should be much more stable now

View File

@ -27,12 +27,17 @@ AVAILABILITY
COPYRIGHT
---------
XQF is Copyright (C) 2013 Thomas DEBESSE <xqf@illwieckz.net>
XQF is Copyright (C) 2001-2013 Jordi Mallach <jordi@debian.org>
XQF is Copyright (C) 2001-2010 Ludwig Nussel <l_n@users.sourceforge.net>
XQF is Copyright (C) 2000-2003 Alex Burger <alex_b@users.sourceforge.net>
XQF is Copyright (C) 2000-2002 Bill Adams <bill@evilbill.org>
XQF is Copyright (C) 1998-2000 Roman Pozlevich <roma@botik.ru>
XQF is Copyright (C) 1998-2000 Roman Pozlevich
Copying is allowed under the terms of GNU General Public License.
HISTORY
-------
2013 Thomas Debesse <xqf@illwieckz.net>
2001-2013 Jordi Mallach <jordi@debian.org>
2001-2010 Ludwig Nussel <l_n@users.sourceforge.net>
2000-2003 Alex Burger <alex_b@users.sourceforge.net>
2000-2002 Bill Adams <bill@evilbill.org>
1998-2000 Roman Pozlevich <roma@botik.ru>
Copying is allowed under the terms of GNU General Public License.
See the file COPYING for more details.

View File

@ -17,10 +17,16 @@ test -z "$srcdir" && srcdir=.
(
cd $srcdir
# For autotools compatibility
if ! test -e README; then
ln -s README.md README
fi
# For autotools compatibility
if ! test -e NEWS; then
ln -s NEWS.md NEWS
fi
if ! gtk-config --version >/dev/null 2>&1; then
mkdir m4
ln -s ../xqf-acinclude-nogtk1.m4 m4/gtk.m4

View File

@ -1,6 +1,6 @@
#!/bin/sh
DATE=`date +%Y%m%d%H%M`
VERSION=1.0.5
VERSION=1.0.5.1-git
d=xqf-${VERSION}_$DATE
set -e
set -x

View File

@ -498,6 +498,7 @@ void about_dialog (GtkWidget *widget, gpointer data) {
"http://sourceforge.net/projects/xqf\n";
char *contrib1 = _("Maintainers:");
char *contrib2 =
"Thomas Debesse <xqf@illwieckz.net>\n"
"Ludwig Nussel <l-n@users.sourceforge.net>\n"
"Alex Burger <alex_b@users.sourceforge.net>\n"
"Jordi Mallach <jordi@sindominio.net>\n"

38
xqf.6
View File

@ -3,24 +3,25 @@
.\"
.\" This is free documentation, see the latest version of the GNU
.\" General Public License for copying conditions. There is NO warranty.
.TH XQF 6 "December 19, 2004"
.TH XQF 6 "October 27, 2013"
.SH NAME
xqf \- 3D action game server browser
xqf \- 3D action game launcher and server browser
.SH SYNOPSIS
.B xqf
.RI [ options ]
.SH DESCRIPTION
\fBXQF\fP is a 3D action game (such as Quake, sequels and derivatives) server
browser. It uses X and is written using the GIMP Tool Kit, and uses QStat in
the backend to retrieve server info.
browser. It uses X and is written using GTK+ 2 and uses QStat in the backend
to retrieve server info.
.PP
With XQF you can search for Quake, Quake World, Quake2, Quake3, Return to
Castle Wolfenstein, Hexen 2, Hexen World, Sin, Half-Life, Kingpin,
Soldier of Fortun 1/2, Tribes 2, Heretic 2, Unreal, Unreal Tournament,
Unreal Tournament 2003, Rune, Descent 3 and many others. You can look at lots
of information about the servers. XQF can spawn your client into a selected
server with customized options. You can also apply filters while searching for
servers, trimming full or empty servers, for example.
With XQF you can search for Quake, Quake 2/3/4, Quake World, Doom 3, Return to
Castle Wolfenstein, Hexen 2, Hexen World, Heretic 2, Sin, Half-Life, Kingpin,
Soldier of Fortun 1/2, Tribes 2, Unreal, Unreal Tournament, Unreal Tournament
2003/2004, Rune, Descent 3, Call of Duty, NetPanzer, Unvanquished, Xonotic,
Smokin'Guns, Warsow, Alien Arena, ioUrbanTerror and many others. You can look
at lots of information about the servers. XQF can spawn your client into a
selected server with customized options. You can also apply filters while
searching for servers, trimming full or empty servers, for example.
.SH OPTIONS
XQF accepts several command line parameters:
.TP
@ -49,10 +50,13 @@ prints the version of XQF.
.SH HOMEPAGE
http://linuxgames.com/xqf/
http://www.sourceforge.net/projects/xqf/
.SH AUTHOR
This manual page was written by Jordi Mallach <jordi@debian.org>,
for the Debian GNU/Linux system (but may be used by others).
.SH COPYRIGHT
XQF is Copyright (C) 1998-2000 Roman Pozlevich.
.SH HISTORY
This manual page was written by Jordi Mallach and Thomas Debesse for the
Debian GNU/Linux system (but may be used by others).
.br
XQF was written by Roman Pozlevich <roma@botik.ru>, and is now maintained
by Bill Adams <bill@evilbill.org>, Alex Burger <alex_b@users.sourceforge.net>
and Ludwig Nussel <l_n@users.sourceforge.net>
XQF was written by Roman Pozlevich <roma@botik.ru>, and maintained by
Jordi Mallach <jordi@debian.org>, Thomas Debesse <xqf@illwieckz.net>,
Bill Adams <bill@evilbill.org>, Alex Burger <alex_b@users.sourceforge.net>
and Ludwig Nussel <l_n@users.sourceforge.net>.