Fallback to default gametype name for JK3 mods

This commit is contained in:
Witold Piłat 2017-05-29 13:21:01 +02:00
parent b5600ada92
commit ac82fa693c

View File

@ -2100,7 +2100,8 @@ static void q3_analyze_serverinfo (struct server *s) {
q3_decode_gametype_fallback(s, jk2_gametype_map);
}
else if (s->type == JK3_SERVER) {
q3_decode_gametype(s, jk3_gametype_map);
// There is a ton of mods and they all use default gametype numbers
q3_decode_gametype_fallback(s, jk3_gametype_map);
}
else if (s->type == IOURT_SERVER) {
q3_decode_gametype(s, iourt_gametype_map);