Fallback to default gametype name for JK3 mods
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@ -2100,7 +2100,8 @@ static void q3_analyze_serverinfo (struct server *s) {
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q3_decode_gametype_fallback(s, jk2_gametype_map);
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}
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else if (s->type == JK3_SERVER) {
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q3_decode_gametype(s, jk3_gametype_map);
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// There is a ton of mods and they all use default gametype numbers
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q3_decode_gametype_fallback(s, jk3_gametype_map);
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}
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else if (s->type == IOURT_SERVER) {
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q3_decode_gametype(s, iourt_gametype_map);
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