Updated documentation

git-svn-id: http://svn.code.sf.net/p/xqf/code/trunk@276 d2ac09be-c843-0410-8b1f-f8a84130e0ec
This commit is contained in:
Alex Burger 2002-10-19 17:32:17 +00:00 committed by alex_b
parent 29f08759e2
commit a7e765dc84
5 changed files with 1001 additions and 578 deletions

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@ -1,4 +1,7 @@
Oct 18, 2002: Alex Burger <alex@users.sourceforge dot net>
- Updated documentation
- Added server properties password page support to Unreal, UT2003
and Rune
- Updated ca.po, de.po, es.po for 'Add new Server' and removal of
...'s. Had to remove duplicate 'Properties' because of this.
Note: Translation still needs to be done for 'Add new Server' as

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@ -1,3 +1,5 @@
- Have 'is not full' server filter take into account reserved slots
- Add master server protocol verion and set fs_game support for Sof2 to options page
- Configure option for home directory as well as global directory
- Multiple Favorites
- More general server filters so one can filter based on any server var.

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@ -390,7 +390,7 @@ struct game games[] = {
},
{
KP_SERVER,
GAME_CONNECT | GAME_RCON,
GAME_CONNECT | GAME_RCON ,
"Kingpin",
KP_DEFAULT_PORT,
0,
@ -448,7 +448,7 @@ struct game games[] = {
},
{
SOF2S_SERVER,
GAME_CONNECT | GAME_RCON,
GAME_CONNECT | GAME_RCON | GAME_PASSWORD,
"Soldier of Fortune 2",
SOF2S_DEFAULT_PORT,
SOF2M_DEFAULT_PORT,
@ -536,7 +536,7 @@ struct game games[] = {
{
UN_SERVER,
GAME_CONNECT,
GAME_CONNECT | GAME_PASSWORD,
"Unreal / UT",
UN_DEFAULT_PORT,
0,
@ -565,7 +565,7 @@ struct game games[] = {
},
{
UT2_SERVER,
GAME_CONNECT,
GAME_CONNECT | GAME_PASSWORD,
"UT 2003",
UT2_DEFAULT_PORT,
0,
@ -595,7 +595,7 @@ struct game games[] = {
{
RUNE_SERVER,
GAME_CONNECT,
GAME_CONNECT | GAME_PASSWORD,
"Rune",
UN_DEFAULT_PORT,
0,
@ -2167,7 +2167,6 @@ static int qw_exec (const struct condef *con, int forkit) {
struct game *g = &games[con->s->type];
int retval=-1;
char *to_free = NULL;
int game_match_result = 0;
switch (con->s->type) {
@ -2298,7 +2297,6 @@ static int q2_exec (const struct condef *con, int forkit) {
struct game *g = &games[con->s->type];
int retval=-1;
char *to_free = NULL;
int game_match_result = 0;
q_passwd = "baseq2/" PASSWORD_CFG;
@ -2381,8 +2379,6 @@ static int q2_exec_generic (const struct condef *con, int forkit) {
char *to_free = NULL;
int game_match_result = 0;
cmd = strdup_strip (g->cmd);
argv[argi++] = strtok (cmd, delim);

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@ -2371,6 +2371,14 @@ static const struct menuitem edit_menu_items[] = {
&edit_find_again_menu_item
},
{ MENU_SEPARATOR, NULL, 0, 0, NULL, NULL, NULL },
{
MENU_ITEM, N_("Properties"), 0, 0,
GTK_SIGNAL_FUNC (properties_callback), NULL,
&properties_menu_item
},
{ MENU_END, NULL, 0, 0, NULL, NULL, NULL }
};