- Set default master protocol version for COD to 5
git-svn-id: http://svn.code.sf.net/p/xqf/code/trunk@657 d2ac09be-c843-0410-8b1f-f8a84130e0ec
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@ -1,3 +1,6 @@
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Aug 22, 2004: Ludwig Nussel <l-n@users.sourceforge.net>
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- Set default master protocol version for COD to 5
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Aug 18, 2004: Ludwig Nussel <l-n@users.sourceforge.net>
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Aug 18, 2004: Ludwig Nussel <l-n@users.sourceforge.net>
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- Apply brightness correction to mapshots
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- Apply brightness correction to mapshots
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@ -327,13 +327,14 @@ char* ef_masterprotocols[] = {
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};
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};
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char* cod_masterprotocols[] = {
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char* cod_masterprotocols[] = {
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"1",
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"5 - v1.4",
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"1 - retail",
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NULL
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NULL
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};
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};
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char* jk3_masterprotocols[] = {
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char* jk3_masterprotocols[] = {
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"25 - v1.0",
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"26 - v1.01",
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"26 - v1.01",
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"25 - v1.0",
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NULL
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NULL
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};
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};
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@ -5068,7 +5069,7 @@ int prefs_load (void) {
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/* Call of Duty */
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/* Call of Duty */
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config_push_prefix ("/" CONFIG_FILE "/Game: CODS");
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config_push_prefix ("/" CONFIG_FILE "/Game: CODS");
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tmp = config_get_string ("protocol=1");
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tmp = config_get_string ("protocol=5");
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if ( strlen( tmp ) == 0 )
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if ( strlen( tmp ) == 0 )
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{
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{
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g_free(tmp);
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g_free(tmp);
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@ -27,7 +27,7 @@ gametype CODM new extend Q3M
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name = Call of Duty Master
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name = Call of Duty Master
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default port = 20510
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default port = 20510
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template var = CODMASTER
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template var = CODMASTER
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master protocol = 1
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master protocol = 5
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master for gametype = CODS
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master for gametype = CODS
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master query = full empty
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master query = full empty
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end
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end
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