- Added master protocol version for full version of Enemy Territory
git-svn-id: http://svn.code.sf.net/p/xqf/code/trunk@464 d2ac09be-c843-0410-8b1f-f8a84130e0ec
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@ -1,3 +1,6 @@
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May 29, 2003: Ludwig Nussel <l-n@users.sourceforge.net>
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- Added master protocol version for full version of Enemy Territory
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May 20, 2003: Ludwig Nussel <l-n@users.sourceforge.net>
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- install a qstat.cfg to $datadir/xqf to make ssam work out of the box
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@ -124,7 +124,7 @@ static struct unreal_private rune_private = { NULL, ".run" };
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static struct quake_private q1_private, qw_private, q2_private, hl_private;
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static struct quake_private q3_private = { NULL, "~/.q3a" };
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static struct quake_private wolf_private = { NULL, "~/.wolf" };
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static struct quake_private wolfet_private = { NULL, "~/.etwolf-test" };
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static struct quake_private wolfet_private = { NULL, "~/.etwolf" };
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struct game games[] = {
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{
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@ -295,7 +295,8 @@ char* wo_masterprotocols[] = {
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// change config_get_string below too!
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char* woet_masterprotocols[] = {
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"71 - 2.32 (test)",
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"82 - v2.55 (Release)",
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"71 - v2.32 (test)",
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NULL
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};
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