Rename ioQuake3 references to ioquake3
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@ -86,12 +86,12 @@ Nov 01, 2013: Thomas Debesse <xqf@illwieckz.net>
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- complete french translation (100%)
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Oct 31, 2013: Thomas Debesse <xqf@illwieckz.net>
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- detect more ioQuake3 variant as ioQuake3
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- launch some Quake3 derivatives as ioQuake3 mod if standalone isn't installed
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- detect more ioquake3 variant as ioquake3
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- launch some Quake3 derivatives as ioquake3 mod if standalone isn't installed
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- add another master for Xonotic (dpmaster.tchr.no)
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Oct 30, 2013: Thomas Debesse <xqf@illwieckz.net>
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- recognize Urban Terror in Quake3 server list even if engine is bare ioQuake3
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- recognize Urban Terror in Quake3 server list even if engine is bare ioquake3
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- update and improve french translation (near 100%),
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use french typography (thin space, apostrophe, french quote, etc.)
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@ -100,7 +100,7 @@ Oct 27, 2013: Thomas Debesse <xqf@illwieckz.net>
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- add LAN broadcast for Nexuiz, Xonotic, Warsow, Tremulous, Unvanquished,
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OpenArena, Q3 Rally, Urban Terror, Reaction, Smokin' Guns and Alien Arena
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- update Warsow protocol version and improve Warsow icon
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- detect ioQuake3 server as Quake3 server
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- detect ioquake3 server as Quake3 server
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Oct 26, 2013: Thomas Debesse <xqf@illwieckz.net>
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- add Unvanquished, Xonotic and Smokin' Guns games
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@ -304,7 +304,7 @@ gametype TREMFUSIONM new extend Q3M
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master for gametype = TREMFUSIONS
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end
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# id Tech 3 fork (Daemon engine, Quake 3 derivative, via Tremulous, ioQuake3, XreaL, ioWolfET)
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# id Tech 3 fork (Daemon engine, Quake 3 derivative, via Tremulous, ioquake3, XreaL, ioWolfET)
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gametype UNVANQUISHEDS new extend Q3S
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name = Unvanquished
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template var = UNVANQUISHED
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@ -358,7 +358,7 @@ gametype UT3S new extend GS4
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template var = UT3
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end
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# id Tech 3 fork (ioQuake3 engine, Quake 3 derivative)
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# id Tech 3 fork (ioquake3 engine, Quake 3 derivative)
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gametype OPENARENAS new extend Q3S
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name = OpenArena
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template var = OPENARENA
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@ -375,7 +375,7 @@ gametype OPENARENAM new extend Q3M
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master for gametype = OPENARENAS
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end
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# id Tech 3 fork (ioQuake3 engine, Quake 3 derivative)
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# id Tech 3 fork (ioquake3 engine, Quake 3 derivative)
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gametype Q3RALLYS new extend Q3S
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name = Q3 Rally
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template var = Q3RALLY
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@ -392,7 +392,7 @@ gametype Q3RALLYM new extend Q3M
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master for gametype = Q3RALLYS
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end
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# id Tech 3 fork (ioQuake3 engine, Quake 3 derivative)
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# id Tech 3 fork (ioquake3 engine, Quake 3 derivative)
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gametype WOPS new extend Q3S
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name = World Of Padman
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template var = WOP
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@ -409,7 +409,7 @@ gametype WOPM new extend Q3M
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master for gametype = WOPS
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end
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# id Tech 3 fork (ioQuake3 engine, Quake 3 derivative)
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# id Tech 3 fork (ioquake3 engine, Quake 3 derivative)
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gametype IOURTS new extend Q3S
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name = Urban Terror
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template var = IOURT
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@ -426,7 +426,7 @@ gametype IOURTM new extend Q3M
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master for gametype = IOURTS
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end
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# id Tech 3 fork (ioQuake3 engine, Quake 3 derivative)
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# id Tech 3 fork (ioquake3 engine, Quake 3 derivative)
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gametype REACTIONS new extend Q3S
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name = Reaction
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template var = REACTION
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@ -443,7 +443,7 @@ gametype REACTIONM new extend Q3M
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master for gametype = REACTIONS
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end
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# id Tech 3 fork (ioQuake3 engine, Quake 3 derivative)
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# id Tech 3 fork (ioquake3 engine, Quake 3 derivative)
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gametype SMOKINGUNSS new extend Q3S
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name = Smokin' Guns
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template var = SMOKINGUNS
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@ -460,7 +460,7 @@ gametype SMOKINGUNSM new extend Q3M
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master for gametype = SMOKINGUNSS
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end
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# id Tech 3 fork (ioQuake3 engine, Quake 3 derivative)
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# id Tech 3 fork (ioquake3 engine, Quake 3 derivative)
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gametype ZEQ2LITES new extend Q3S
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name = ZEQ2 Lite
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template var = ZEQ2LITE
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@ -477,7 +477,7 @@ gametype ZEQ2LITEM new extend Q3M
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master for gametype = ZEQ2LITES
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end
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# id Tech 3 fork (ioQuake3 engine, Quake 3 derivative)
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# id Tech 3 fork (ioquake3 engine, Quake 3 derivative)
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gametype TURTLEARENAS new extend Q3S
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name = Turtle Arena
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template var = TURTLEARENA
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