Rename ioQuake3 references to ioquake3

This commit is contained in:
Zack Middleton 2014-11-02 01:16:12 -05:00
parent 55f44b0450
commit 6a15cca796
2 changed files with 13 additions and 13 deletions

View File

@ -86,12 +86,12 @@ Nov 01, 2013: Thomas Debesse <xqf@illwieckz.net>
- complete french translation (100%)
Oct 31, 2013: Thomas Debesse <xqf@illwieckz.net>
- detect more ioQuake3 variant as ioQuake3
- launch some Quake3 derivatives as ioQuake3 mod if standalone isn't installed
- detect more ioquake3 variant as ioquake3
- launch some Quake3 derivatives as ioquake3 mod if standalone isn't installed
- add another master for Xonotic (dpmaster.tchr.no)
Oct 30, 2013: Thomas Debesse <xqf@illwieckz.net>
- recognize Urban Terror in Quake3 server list even if engine is bare ioQuake3
- recognize Urban Terror in Quake3 server list even if engine is bare ioquake3
- update and improve french translation (near 100%),
use french typography (thin space, apostrophe, french quote, etc.)
@ -100,7 +100,7 @@ Oct 27, 2013: Thomas Debesse <xqf@illwieckz.net>
- add LAN broadcast for Nexuiz, Xonotic, Warsow, Tremulous, Unvanquished,
OpenArena, Q3 Rally, Urban Terror, Reaction, Smokin' Guns and Alien Arena
- update Warsow protocol version and improve Warsow icon
- detect ioQuake3 server as Quake3 server
- detect ioquake3 server as Quake3 server
Oct 26, 2013: Thomas Debesse <xqf@illwieckz.net>
- add Unvanquished, Xonotic and Smokin' Guns games

View File

@ -304,7 +304,7 @@ gametype TREMFUSIONM new extend Q3M
master for gametype = TREMFUSIONS
end
# id Tech 3 fork (Daemon engine, Quake 3 derivative, via Tremulous, ioQuake3, XreaL, ioWolfET)
# id Tech 3 fork (Daemon engine, Quake 3 derivative, via Tremulous, ioquake3, XreaL, ioWolfET)
gametype UNVANQUISHEDS new extend Q3S
name = Unvanquished
template var = UNVANQUISHED
@ -358,7 +358,7 @@ gametype UT3S new extend GS4
template var = UT3
end
# id Tech 3 fork (ioQuake3 engine, Quake 3 derivative)
# id Tech 3 fork (ioquake3 engine, Quake 3 derivative)
gametype OPENARENAS new extend Q3S
name = OpenArena
template var = OPENARENA
@ -375,7 +375,7 @@ gametype OPENARENAM new extend Q3M
master for gametype = OPENARENAS
end
# id Tech 3 fork (ioQuake3 engine, Quake 3 derivative)
# id Tech 3 fork (ioquake3 engine, Quake 3 derivative)
gametype Q3RALLYS new extend Q3S
name = Q3 Rally
template var = Q3RALLY
@ -392,7 +392,7 @@ gametype Q3RALLYM new extend Q3M
master for gametype = Q3RALLYS
end
# id Tech 3 fork (ioQuake3 engine, Quake 3 derivative)
# id Tech 3 fork (ioquake3 engine, Quake 3 derivative)
gametype WOPS new extend Q3S
name = World Of Padman
template var = WOP
@ -409,7 +409,7 @@ gametype WOPM new extend Q3M
master for gametype = WOPS
end
# id Tech 3 fork (ioQuake3 engine, Quake 3 derivative)
# id Tech 3 fork (ioquake3 engine, Quake 3 derivative)
gametype IOURTS new extend Q3S
name = Urban Terror
template var = IOURT
@ -426,7 +426,7 @@ gametype IOURTM new extend Q3M
master for gametype = IOURTS
end
# id Tech 3 fork (ioQuake3 engine, Quake 3 derivative)
# id Tech 3 fork (ioquake3 engine, Quake 3 derivative)
gametype REACTIONS new extend Q3S
name = Reaction
template var = REACTION
@ -443,7 +443,7 @@ gametype REACTIONM new extend Q3M
master for gametype = REACTIONS
end
# id Tech 3 fork (ioQuake3 engine, Quake 3 derivative)
# id Tech 3 fork (ioquake3 engine, Quake 3 derivative)
gametype SMOKINGUNSS new extend Q3S
name = Smokin' Guns
template var = SMOKINGUNS
@ -460,7 +460,7 @@ gametype SMOKINGUNSM new extend Q3M
master for gametype = SMOKINGUNSS
end
# id Tech 3 fork (ioQuake3 engine, Quake 3 derivative)
# id Tech 3 fork (ioquake3 engine, Quake 3 derivative)
gametype ZEQ2LITES new extend Q3S
name = ZEQ2 Lite
template var = ZEQ2LITE
@ -477,7 +477,7 @@ gametype ZEQ2LITEM new extend Q3M
master for gametype = ZEQ2LITES
end
# id Tech 3 fork (ioQuake3 engine, Quake 3 derivative)
# id Tech 3 fork (ioquake3 engine, Quake 3 derivative)
gametype TURTLEARENAS new extend Q3S
name = Turtle Arena
template var = TURTLEARENA