- add q3a Excessive Plus gametypes (patch by Jason Santos)
git-svn-id: http://svn.code.sf.net/p/xqf/code/trunk@728 d2ac09be-c843-0410-8b1f-f8a84130e0ec
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@ -1,3 +1,6 @@
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Apr 15, 2005: Ludwig Nussel <l-n@users.sourceforge.net>
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- add q3a Excessive Plus gametypes (patch by Jason Santos)
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Apr 04, 2005: Ludwig Nussel <l-n@users.sourceforge.net>
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- add finish translation by Sami Laitinen
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@ -1076,6 +1076,20 @@ static char *q3a_wop_gametypes[MAX_Q3A_WOP_TYPES] = {
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"BigBalloon (BB)" // 8
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};
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#define MAX_Q3A_EXCESSIVEPLUS_TYPES 10
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static char *q3a_excessiveplus_gametypes[MAX_Q3A_EXCESSIVEPLUS_TYPES] = {
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"FFA", /* 0 = Free for All */
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"1v1", /* 1 = Tournament */
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NULL, /* 2 = Single Player */
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"TDM", /* 3 = Team Deathmatch */
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"CTF", /* 4 = Capture the Flag */
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"RTF", /* 5 = Return the Flag */
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"One Flag CTF", /* 6 = One Flag Capture the Flag */
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"Clan Arena", /* 7 = Clan Arena */
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"Freeze Tag", /* 8 = Freeze Tag */
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"Protect the Leader" /* 9 = Protect the Leader */
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};
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#define MAX_WOLF_TYPES 9
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static char *wolf_gametypes[MAX_WOLF_TYPES] = {
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NULL, // 0 - Unknown
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@ -1236,6 +1250,11 @@ struct q3a_gametype_s q3a_gametype_map[] =
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q3a_wop_gametypes,
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MAX_Q3A_WOP_TYPES
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},
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{
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"excessiveplus",
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q3a_excessiveplus_gametypes,
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MAX_Q3A_EXCESSIVEPLUS_TYPES
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},
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{
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NULL,
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NULL,
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