- Show UT200[34] mutators as tree like dmflags
- Add gslist master for RTCW git-svn-id: http://svn.code.sf.net/p/xqf/code/trunk@665 d2ac09be-c843-0410-8b1f-f8a84130e0ec
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@ -1,3 +1,7 @@
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Oct 10, 2004: Ludwig Nussel <l-n@users.sourceforge.net>
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- Show UT200[34] mutators as tree like dmflags
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- Add gslist master for RTCW
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Oct 09, 2004: Ludwig Nussel <l-n@users.sourceforge.net>
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- Descent3: use Gamespy protocol instead of PXO protocol, remove no longer
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working masters, use custom launch function (uses --directip), fix saving of
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@ -631,6 +631,9 @@ static void un_analyze_serverinfo (struct server *s) {
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else if (strcmp (*info_ptr, "hostport") == 0) {
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hostport = atoi(info_ptr[1]);
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}
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else if (strcmp (*info_ptr, "Mutator") == 0 && strstr(info_ptr[1], "AntiTCC")) {
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s->flags |= SERVER_PUNKBUSTER;
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}
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else if ((s->type == UT2004_SERVER || s->type == UT2_SERVER)
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&& strcmp (*info_ptr, "ServerVersion") == 0
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&& strlen(info_ptr[1]) == 4)
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@ -3263,6 +3266,7 @@ static void quake_save_info (FILE *f, struct server *s) {
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case UN_SERVER:
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case UT2_SERVER:
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case UT2004_SERVER:
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case RUNE_SERVER:
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case POSTAL2_SERVER:
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case AAO_SERVER:
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@ -292,7 +292,7 @@ struct server* server_change_port (struct server* s, int newport)
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int node;
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if(!newport || !s)
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return s;
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return s;
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node = server_hash_func (s->host, s->port);
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servers.nodes[node] = g_slist_remove (servers.nodes[node], s);
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@ -1157,6 +1157,7 @@ static char *builtin_gslist_masters_update_info[] = {
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"ADD QWS gslist://master.gamespy.com;gsmtype=quakeworld Gslist",
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"ADD Q2S gslist://master.gamespy.com;gsmtype=quake2 Gslist",
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"ADD Q3S gslist://master.gamespy.com;gsmtype=quake3 Gslist",
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"ADD WOS gslist://master.gamespy.com;gsmtype=rtcw Gslist",
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"ADD DM3S gslist://master.gamespy.com;gsmtype=doom3 Gslist",
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"ADD RUNESRV gslist://master.gamespy.com;portadjust=-1;gsmtype=rune Gslist",
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"ADD UT2004S gslist://master.gamespy.com;portadjust=-10;gsmtype=ut2004 Gslist",
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@ -486,6 +486,26 @@ static void show_extended_flags (const char *str, char *names[], int size,
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}
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}
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static void show_split_value (const char *str, const char* separator, GtkCTreeNode *parent)
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{
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char** values;
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char* text[2];
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unsigned i;
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values = g_strsplit(str, separator, 0);
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for(i=0; values && values[i]; ++i)
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{
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text[0] = values[i];
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text[1] = NULL;
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gtk_ctree_insert_node (srvinf_ctree, parent, NULL, text, 4,
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NULL, NULL,
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NULL, NULL,
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TRUE, FALSE);
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}
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g_strfreev(values);
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}
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// TODO: get rid of switch, put game specific functions into game struct
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void srvinf_ctree_set_server (struct server *s) {
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@ -628,6 +648,13 @@ void srvinf_ctree_set_server (struct server *s) {
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}
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break;
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case UT2_SERVER:
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case UT2004_SERVER:
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if (info[0] && !g_strcasecmp (info[0], "mutator"))
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{
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show_split_value(info[1], "|", node);
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}
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break;
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default:
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break;
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@ -704,9 +704,6 @@ static void parse_qstat_record_part2 (GSList *strings, struct server *s) {
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s->info = parse_serverinfo (token, n);
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if (games[s->type].analyze_serverinfo)
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(*games[s->type].analyze_serverinfo) (s);
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strings = strings->next;
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if (strings && games[s->type].parse_player) {
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@ -723,6 +720,9 @@ static void parse_qstat_record_part2 (GSList *strings, struct server *s) {
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s->players = g_slist_reverse (plist);
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}
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if (games[s->type].analyze_serverinfo)
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(*games[s->type].analyze_serverinfo) (s);
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if(s->type == WO_SERVER || s->type == WOET_SERVER)
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{
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static char* teamnames[2] = { N_("Allies"), N_("Axis") };
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