initial support for etqw, needs further work
git-svn-id: http://svn.code.sf.net/p/xqf/code/trunk@807 d2ac09be-c843-0410-8b1f-f8a84130e0ec
This commit is contained in:
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6cd0e7c613
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15c3e97cae
@ -161,6 +161,7 @@ static struct quake_private cod_private;
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static struct quake_private jk3_private;
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static struct quake_private doom3_private;
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static struct quake_private quake4_private;
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static struct quake_private etqw_private;
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static struct quake_private warsow_private;
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static struct quake_private tremulous_private;
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144
xqf/src/games.c
144
xqf/src/games.c
@ -17,33 +17,36 @@ static char* stringlist014[] = { "et", NULL };
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static char* stringlist015[] = { "base", NULL };
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static char* stringlist016[] = { "doom3", NULL };
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static char* stringlist017[] = { "+rconpassword", "+net_clientRemoteConsolePassword", NULL };
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static char* stringlist018[] = { "BaseEF", NULL };
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static char* stringlist019[] = { "sof", NULL };
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static char* stringlist020[] = { "main", NULL };
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static char* stringlist021[] = { "tribes2", NULL };
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static char* stringlist022[] = { "ut", NULL };
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static char* stringlist023[] = { "ut2003", "ut2003_demo", NULL };
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static char* stringlist024[] = { "ut2004", "ut2004demo", NULL };
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static char* stringlist025[] = { "rune", NULL };
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static char* stringlist026[] = { "postal2mp", "postal2mpdemo", NULL };
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static char* stringlist027[] = { "armyops", NULL };
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static char* stringlist028[] = { "descent3", NULL };
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static char* stringlist029[] = { "ssamtfe", NULL };
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static char* stringlist030[] = { "ssamtse", NULL };
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static char* stringlist031[] = { "main", NULL };
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static char* stringlist032[] = { "mohaa", NULL };
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static char* stringlist033[] = { "main", NULL };
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static char* stringlist034[] = { "codmp", NULL };
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static char* stringlist035[] = { "savage", NULL };
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static char* stringlist036[] = { "base", NULL };
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static char* stringlist037[] = { "jamp", NULL };
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static char* stringlist038[] = { "netpanzer", NULL };
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static char* stringlist039[] = { "data", NULL };
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static char* stringlist040[] = { "nexuiz", NULL };
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static char* stringlist041[] = { "basewsw", NULL };
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static char* stringlist042[] = { "warsow", NULL };
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static char* stringlist043[] = { "base", NULL };
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static char* stringlist044[] = { "tremulous", NULL };
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static char* stringlist018[] = { "q4base", NULL };
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static char* stringlist019[] = { "etqw", NULL };
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static char* stringlist020[] = { "+rconpassword", "+net_clientRemoteConsolePassword", NULL };
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static char* stringlist021[] = { "BaseEF", NULL };
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static char* stringlist022[] = { "sof", NULL };
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static char* stringlist023[] = { "main", NULL };
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static char* stringlist024[] = { "tribes2", NULL };
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static char* stringlist025[] = { "ut", NULL };
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static char* stringlist026[] = { "ut2003", "ut2003_demo", NULL };
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static char* stringlist027[] = { "ut2004", "ut2004demo", NULL };
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static char* stringlist028[] = { "rune", NULL };
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static char* stringlist029[] = { "postal2mp", "postal2mpdemo", NULL };
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static char* stringlist030[] = { "armyops", NULL };
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static char* stringlist031[] = { "descent3", NULL };
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static char* stringlist032[] = { "ssamtfe", NULL };
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static char* stringlist033[] = { "ssamtse", NULL };
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static char* stringlist034[] = { "main", NULL };
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static char* stringlist035[] = { "mohaa", NULL };
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static char* stringlist036[] = { "main", NULL };
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static char* stringlist037[] = { "codmp", NULL };
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static char* stringlist038[] = { "savage", NULL };
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static char* stringlist039[] = { "base", NULL };
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static char* stringlist040[] = { "jamp", NULL };
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static char* stringlist041[] = { "netpanzer", NULL };
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static char* stringlist042[] = { "data", NULL };
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static char* stringlist043[] = { "nexuiz", NULL };
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static char* stringlist044[] = { "basewsw", NULL };
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static char* stringlist045[] = { "warsow", NULL };
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static char* stringlist046[] = { "base", NULL };
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static char* stringlist047[] = { "tremulous", NULL };
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struct game games[] = {
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{
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type : Q1_SERVER,
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@ -289,6 +292,39 @@ struct game games[] = {
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command : stringlist016,
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attributes : stringlist017,
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},
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{
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type : ETQW_SERVER,
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flags : GAME_CONNECT | GAME_PASSWORD | GAME_RCON | GAME_QUAKE3_MASTERPROTOCOL | GAME_Q3COLORS,
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name : "ET: Quake Wars",
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default_port : 27733,
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default_master_port : 27950,
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id : "ETQWS",
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qstat_str : "ETQWS",
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qstat_option : "-etqws",
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qstat_master_option : "-q3m",
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icon : "error.xpm",
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parse_player : q3_parse_player,
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parse_server : quake_parse_server,
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analyze_serverinfo : doom3_analyze_serverinfo,
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config_is_valid : config_is_valid_generic,
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exec_client : q3_exec,
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custom_cfgs : quake_custom_cfgs,
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save_info : quake_save_info,
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init_maps : quake4_init_maps,
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has_map : quake4_has_map,
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get_mapshot : quake4_get_mapshot,
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arch_identifier : "si_version",
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identify_cpu : identify_cpu,
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identify_os : identify_os,
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cmd_or_dir_changed : doom3_cmd_or_dir_changed,
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prefs_load : q3_prefs_load_common,
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update_prefs : quake4_update_prefs,
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default_home : "~/.etqw",
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pd : &etqw_private,
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main_mod : stringlist018,
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command : stringlist019,
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attributes : stringlist020,
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},
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{
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type : EF_SERVER,
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flags : GAME_CONNECT | GAME_PASSWORD | GAME_RCON | GAME_QUAKE3_MASTERPROTOCOL | GAME_Q3COLORS,
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@ -312,7 +348,7 @@ struct game games[] = {
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identify_os : identify_os,
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prefs_load : q3_prefs_load_common,
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update_prefs : q3_update_prefs_common,
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main_mod : stringlist018,
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main_mod : stringlist021,
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},
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{
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type : H2_SERVER,
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@ -463,7 +499,7 @@ struct game games[] = {
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config_is_valid : config_is_valid_generic,
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exec_client : q2_exec_generic,
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save_info : quake_save_info,
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command : stringlist019,
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command : stringlist022,
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},
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{
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type : SOF2S_SERVER,
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@ -488,7 +524,7 @@ struct game games[] = {
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identify_os : identify_os,
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prefs_load : q3_prefs_load_common,
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update_prefs : q3_update_prefs_common,
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main_mod : stringlist020,
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main_mod : stringlist023,
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},
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{
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type : T2_SERVER,
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@ -511,7 +547,7 @@ struct game games[] = {
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identify_os : t2_identify_os,
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prefs_load : tribes2_prefs_load,
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update_prefs : tribes2_update_prefs,
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command : stringlist021,
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command : stringlist024,
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},
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{
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type : HR_SERVER,
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@ -547,7 +583,7 @@ struct game games[] = {
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init_maps : unreal_init_maps,
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has_map : unreal_has_map,
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pd : &ut_private,
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command : stringlist022,
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command : stringlist025,
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},
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{
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type : UT2_SERVER,
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@ -568,7 +604,7 @@ struct game games[] = {
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has_map : unreal_has_map,
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default_home : "~/.ut2003",
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pd : &ut2_private,
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command : stringlist023,
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command : stringlist026,
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},
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{
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type : UT2004_SERVER,
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@ -593,7 +629,7 @@ struct game games[] = {
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update_prefs : ut2004_update_prefs,
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default_home : "~/.ut2004",
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pd : &ut2004_private,
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command : stringlist024,
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command : stringlist027,
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},
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{
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type : RUNE_SERVER,
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@ -613,7 +649,7 @@ struct game games[] = {
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init_maps : unreal_init_maps,
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has_map : unreal_has_map,
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pd : &rune_private,
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command : stringlist025,
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command : stringlist028,
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},
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{
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type : POSTAL2_SERVER,
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@ -633,7 +669,7 @@ struct game games[] = {
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init_maps : unreal_init_maps,
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has_map : unreal_has_map,
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pd : &postal2_private,
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command : stringlist026,
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command : stringlist029,
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},
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{
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type : AAO_SERVER,
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@ -653,7 +689,7 @@ struct game games[] = {
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init_maps : unreal_init_maps,
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has_map : unreal_has_map,
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pd : &aao_private,
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command : stringlist027,
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command : stringlist030,
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},
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{
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type : DESCENT3_SERVER,
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@ -670,7 +706,7 @@ struct game games[] = {
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config_is_valid : config_is_valid_generic,
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exec_client : descent3_exec,
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save_info : quake_save_info,
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command : stringlist028,
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command : stringlist031,
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},
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{
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type : SSAM_SERVER,
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@ -687,7 +723,7 @@ struct game games[] = {
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config_is_valid : config_is_valid_generic,
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exec_client : ssam_exec,
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save_info : quake_save_info,
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command : stringlist029,
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command : stringlist032,
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},
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{
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type : SSAMSE_SERVER,
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@ -704,7 +740,7 @@ struct game games[] = {
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config_is_valid : config_is_valid_generic,
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exec_client : ssam_exec,
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save_info : quake_save_info,
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command : stringlist030,
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command : stringlist033,
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},
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{
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type : MOHAA_SERVER,
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@ -732,8 +768,8 @@ struct game games[] = {
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identify_os : identify_os,
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default_home : "~/.mohaa",
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pd : &mohaa_private,
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main_mod : stringlist031,
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command : stringlist032,
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main_mod : stringlist034,
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command : stringlist035,
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},
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{
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type : COD_SERVER,
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@ -761,8 +797,8 @@ struct game games[] = {
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prefs_load : q3_prefs_load_common,
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update_prefs : q3_update_prefs_common,
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pd : &cod_private,
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main_mod : stringlist033,
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command : stringlist034,
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main_mod : stringlist036,
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command : stringlist037,
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},
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{
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type : SAS_SERVER,
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@ -779,7 +815,7 @@ struct game games[] = {
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config_is_valid : config_is_valid_generic,
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exec_client : savage_exec,
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save_info : quake_save_info,
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command : stringlist035,
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command : stringlist038,
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},
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{
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type : BF1942_SERVER,
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@ -823,8 +859,8 @@ struct game games[] = {
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prefs_load : q3_prefs_load_common,
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update_prefs : q3_update_prefs_common,
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pd : &jk3_private,
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main_mod : stringlist036,
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command : stringlist037,
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main_mod : stringlist039,
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command : stringlist040,
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},
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{
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type : NETP_SERVER,
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@ -843,7 +879,7 @@ struct game games[] = {
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config_is_valid : config_is_valid_generic,
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exec_client : netpanzer_exec,
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save_info : quake_save_info,
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command : stringlist038,
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command : stringlist041,
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},
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{
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type : NEXUIZ_SERVER,
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@ -869,8 +905,8 @@ struct game games[] = {
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prefs_load : q3_prefs_load_common,
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update_prefs : q3_update_prefs_common,
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default_home : "~/.nexuiz",
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main_mod : stringlist039,
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command : stringlist040,
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main_mod : stringlist042,
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command : stringlist043,
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},
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{
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type : WARSOW_SERVER,
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@ -900,8 +936,8 @@ struct game games[] = {
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update_prefs : q3_update_prefs_common,
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default_home : "~/.warsow",
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pd : &warsow_private,
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main_mod : stringlist041,
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command : stringlist042,
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main_mod : stringlist044,
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command : stringlist045,
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},
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{
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type : TREMULOUS_SERVER,
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@ -932,8 +968,8 @@ struct game games[] = {
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update_prefs : tremulous_update_prefs,
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default_home : "~/.tremulous",
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pd : &tremulous_private,
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main_mod : stringlist043,
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command : stringlist044,
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main_mod : stringlist046,
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command : stringlist047,
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},
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{
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type : GPS_SERVER,
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@ -246,6 +246,33 @@
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<pd>doom3_private</pd>
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</game>
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<game>
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<base>Q3_SERVER</base>
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<type>ETQW_SERVER</type>
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<name>ET: Quake Wars</name>
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<default_port>27733</default_port>
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<id>ETQWS</id>
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<qstat_str>ETQWS</qstat_str>
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<qstat_option>-etqws</qstat_option>
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<icon>error.xpm</icon>
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<analyze_serverinfo>doom3_analyze_serverinfo</analyze_serverinfo>
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<config_is_valid>config_is_valid_generic</config_is_valid>
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<init_maps>quake4_init_maps</init_maps>
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<has_map>quake4_has_map</has_map>
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<get_mapshot>quake4_get_mapshot</get_mapshot>
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<arch_identifier>si_version</arch_identifier>
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<command>etqw</command>
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<cmd_or_dir_changed>doom3_cmd_or_dir_changed</cmd_or_dir_changed>
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<prefs_load>q3_prefs_load_common</prefs_load>
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<update_prefs>quake4_update_prefs</update_prefs>
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<default_home>~/.etqw</default_home>
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<main_mod>q4base</main_mod>
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<attributes>+net_clientRemoteConsolePassword</attributes>
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<attributes>+rconpassword</attributes>
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<pd>etqw_private</pd>
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</game>
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<game>
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<base>Q3_SERVER</base>
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<type>EF_SERVER</type>
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@ -423,6 +423,20 @@ static struct q3_common_prefs_s q4_prefs =
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flags : Q3_PREF_PB | Q3_PREF_CONSOLE,
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};
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static const char* etqw_masterprotocols[] = {
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"auto",
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"0 - any",
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"10.16 - retail",
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NULL
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};
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static struct q3_common_prefs_s etqw_prefs =
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{
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protocols: etqw_masterprotocols,
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defproto : "auto",
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flags : Q3_PREF_PB | Q3_PREF_CONSOLE,
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};
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static const char* nexuiz_masterprotocols[] = {
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"3",
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NULL
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@ -3085,6 +3099,7 @@ static struct q3_common_prefs_s* get_pref_widgets_for_game(enum server_type type
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case WO_SERVER: return &wo_prefs;
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case WOET_SERVER: return &woet_prefs;
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case DOOM3_SERVER: return &doom3_prefs;
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case ETQW_SERVER: return &etqw_prefs;
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case EF_SERVER: return &ef_prefs;
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case SOF2S_SERVER: return &sof2_prefs;
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case COD_SERVER: return &cod_prefs;
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@ -3092,7 +3107,7 @@ static struct q3_common_prefs_s* get_pref_widgets_for_game(enum server_type type
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case NEXUIZ_SERVER: return &nexuiz_prefs;
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case WARSOW_SERVER: return &warsow_prefs;
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case TREMULOUS_SERVER: return &tremulous_prefs;
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default: return NULL;
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default: xqf_error("need to define preferences"); return NULL;
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}
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}
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@ -1106,6 +1106,8 @@ static char *builtin_masters_update_info[] = {
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"ADD DM3S master://idnet.ua-corp.com:27650 id",
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"ADD ETQWS http://etqw-ipgetter.demonware.net/ipgetter/ demonware",
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"ADD EFS http://www.gameaholic.com/servers/qspy-startrekeliteforce Gameaholic.com",
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"ADD EFS master://master.stef1.ravensoft.com:27953 Ravensoft",
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@ -105,6 +105,7 @@ enum server_type {
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WO_SERVER,
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WOET_SERVER,
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DOOM3_SERVER,
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ETQW_SERVER,
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EF_SERVER,
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H2_SERVER,
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HW_SERVER,
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