undergrowth/forestsoils/generate.lua
2013-09-18 14:19:14 +02:00

58 lines
2.0 KiB
Lua

-- generate
minetest.register_on_generated(function(minp, maxp, seed)
if maxp.y >= 2 and minp.y <= 0 then
-- Generate forest soil
-- perlin like plants_lib default and "default:grass_*"
local perlin1 = minetest.get_perlin(329, 3, 0.6, 100)
-- Assume X and Z lengths are equal
local divlen = 8--16
local divs = (maxp.x-minp.x)/divlen+1;
for divx=0,divs-1 do
for divz=0,divs-1 do
local x0 = minp.x + math.floor((divx+0)*divlen)
local z0 = minp.z + math.floor((divz+0)*divlen)
local x1 = minp.x + math.floor((divx+1)*divlen)
local z1 = minp.z + math.floor((divz+1)*divlen)
-- dirt_with_leaves_1
local forest_soil_amount = 100
-- Find random positions for grass based on this random
local pr = PseudoRandom(seed)--+1)
for i=0,forest_soil_amount do
local x = pr:next(x0, x1)
local z = pr:next(z0, z1)
-- Find ground level (0...38)
local ground_y = nil
for y=38,0,-1 do
local nn = minetest.get_node({x=x,y=y,z=z}).name
if nn == "default:dirt_with_grass" then
ground_y = y
break
end
end
if ground_y then
local pos = {x=x,y=ground_y,z=z}
local pos1 = {x=x,y=ground_y+1,z=z}
local nn = minetest.get_node(pos).name
-- Check if the node can be replaced
if minetest.find_node_near(pos1, 3, {"group:tree"}) then
if table.getn(minetest.find_nodes_in_area({x=x-3, y=ground_y-1, z=z-3}, {x=x+3, y=ground_y+1, z=z+3}, {"group:tree"})) >= 4 then -- from plants_lib
minetest.set_node(pos,{name="forestsoils:dirt_with_leaves_1"})
end
end
if minetest.find_node_near(pos, 1, {"forestsoils:dirt_with_leaves_1"}) then
minetest.set_node(pos,{name="forestsoils:grass_with_leaves_2"})
end
if minetest.find_node_near(pos, 1, {"forestsoils:grass_with_leaves_2"}) then
minetest.set_node(pos,{name="forestsoils:grass_with_leaves_1"})
end
if minetest.find_node_near(pos, 1, {"forestsoils:grass_with_leaves_1"}) then
minetest.set_node(pos,{name="forestsoils:dirt_with_leaves_2"})
end
end
end
end
end
end
end)