Merge pull request #3 from 4Evergreen4/cave-stuff
Added stalctites and pebbles
This commit is contained in:
commit
4f53bee8f3
2
cave-stuff/depends.txt
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2
cave-stuff/depends.txt
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default
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296
cave-stuff/init.lua
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296
cave-stuff/init.lua
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--Rocks
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minetest.register_node("cave-stuff:pebble_1",{
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drawtype = "nodebox",
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description = "Pebble",
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tiles = {"undergrowth_pebble.png"},
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paramtype = "light",
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paramtype2 = "facedir",
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groups = {cracky=3, stone=1},
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node_box = {
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type = "fixed",
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fixed = {
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-- { left, bottom, front, right, top , back}
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{-5/16, -2/16, -3/16, 1/16, -1/16, -1/16},
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{-4/16, -2/16, -4/16, 0 , -1/16, 0 },
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-- { left, bottom, front, right, top , back}
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{-7/16, -7/16, -3/16, -6/16, -3/16, 1/16},
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{-6/16, -7/16, -4/16, -5/16, -3/16, 2/16},
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{-5/16, -7/16, -5/16, 3/16, -3/16, 3/16},
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{-4/16, -7/16, -6/16, 1/16, -3/16, -5/16},
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{-3/16, -7/16, 3/16, 3/16, -3/16, 4/16},
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{ 0 , -7/16, 4/16, 3/16, -3/16, 5/16},
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{ 3/16, -7/16, -4/16, 4/16, -3/16, 5/16},
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{ 4/16, -7/16, -3/16, 5/16, -3/16, 4/16},
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{ 5/16, -7/16, -1/16, 6/16, -3/16, 2/16},
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-- { left, bottom, front, right, top , back}
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{-6/16, -8/16, -3/16, 3/16, -2/16, 0 },
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{-5/16, -8/16, -4/16, 2/16, -2/16, 1/16},
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{-4/16, -8/16, -5/16, 0 , -2/16, 2/16},
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{-2/16, -8/16, -2/16, 4/16, -2/16, 3/16},
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{ 0 , -8/16, 3/16, 3/16, -2/16, 4/16},
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{ 4/16, -8/16, -1/16, 5/16, -2/16, 2/16},
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},
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},
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selection_box = {
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type = "fixed",
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fixed = {-7/16, -1/2, -6/16, 6/16, -1/16, 5/16},
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},
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on_place = function(itemstack, placer, pointed_thing)
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-- place a random pebble node
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local stack = ItemStack("cave-stuff:pebble_"..math.random(1,2))
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local ret = minetest.item_place(stack, placer, pointed_thing)
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return ItemStack("cave-stuff:pebble_1 "..itemstack:get_count()-(1-ret:get_count()))
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end,
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sounds = default.node_sound_stone_defaults(),
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})
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minetest.register_node("cave-stuff:pebble_2",{
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drawtype = "nodebox",
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drop = "cave-stuff:pebble_1",
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tiles = {"undergrowth_pebble.png"},
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paramtype = "light",
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paramtype2 = "facedir",
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groups = {cracky=3, stone=1, not_in_creative_inventory=1},
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node_box = {
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type = "fixed",
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fixed = {
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-- { left, bottom, front, right, top , back}
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{-5/16, -1/16, -3/16, 1/16, 0 , -1/16},
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{-4/16, -1/16, -4/16, 0 , 0 , 0 },
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-- { left, bottom, front, right, top , back}
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{-7/16, -7/16, -3/16, -6/16, -2/16, 1/16},
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{-6/16, -7/16, -4/16, -5/16, -2/16, 2/16},
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{-5/16, -7/16, -5/16, 3/16, -2/16, 3/16},
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{-4/16, -7/16, -6/16, 1/16, -2/16, -5/16},
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{-3/16, -7/16, 3/16, 3/16, -2/16, 4/16},
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{ 0 , -7/16, 4/16, 3/16, -2/16, 5/16},
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{ 3/16, -7/16, -4/16, 4/16, -2/16, 5/16},
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{ 4/16, -7/16, -3/16, 5/16, -2/16, 4/16},
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{ 5/16, -7/16, -1/16, 6/16, -2/16, 2/16},
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-- { left, bottom, front, right, top , back}
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{-6/16, -8/16, -3/16, 3/16, -1/16, 0 },
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{-5/16, -8/16, -4/16, 2/16, -1/16, 1/16},
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{-4/16, -8/16, -5/16, 0 , -1/16, 2/16},
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{-2/16, -8/16, -2/16, 4/16, -1/16, 3/16},
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{ 0 , -8/16, 3/16, 3/16, -1/16, 4/16},
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{ 4/16, -8/16, -1/16, 5/16, -1/16, 2/16},
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},
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},
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selection_box = {
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type = "fixed",
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fixed = {-7/16, -1/2, -6/16, 6/16, 0, 5/16},
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},
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sounds = default.node_sound_stone_defaults(),
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})
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minetest.register_node("cave-stuff:desert_pebble_1",{
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drawtype = "nodebox",
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description = "Desert Pebble",
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tiles = {"default_desert_stone.png"},
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paramtype = "light",
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paramtype2 = "facedir",
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groups = {cracky=3, stone=1},
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node_box = {
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type = "fixed",
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fixed = {
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-- { left, bottom, front, right, top , back}
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{-5/16, -2/16, -3/16, 1/16, -1/16, -1/16},
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{-4/16, -2/16, -4/16, 0 , -1/16, 0 },
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-- { left, bottom, front, right, top , back}
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{-7/16, -7/16, -3/16, -6/16, -3/16, 1/16},
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{-6/16, -7/16, -4/16, -5/16, -3/16, 2/16},
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{-5/16, -7/16, -5/16, 3/16, -3/16, 3/16},
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{-4/16, -7/16, -6/16, 1/16, -3/16, -5/16},
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{-3/16, -7/16, 3/16, 3/16, -3/16, 4/16},
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{ 0 , -7/16, 4/16, 3/16, -3/16, 5/16},
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{ 3/16, -7/16, -4/16, 4/16, -3/16, 5/16},
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{ 4/16, -7/16, -3/16, 5/16, -3/16, 4/16},
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{ 5/16, -7/16, -1/16, 6/16, -3/16, 2/16},
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-- { left, bottom, front, right, top , back}
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{-6/16, -8/16, -3/16, 3/16, -2/16, 0 },
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{-5/16, -8/16, -4/16, 2/16, -2/16, 1/16},
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{-4/16, -8/16, -5/16, 0 , -2/16, 2/16},
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{-2/16, -8/16, -2/16, 4/16, -2/16, 3/16},
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{ 0 , -8/16, 3/16, 3/16, -2/16, 4/16},
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{ 4/16, -8/16, -1/16, 5/16, -2/16, 2/16},
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},
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},
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selection_box = {
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type = "fixed",
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fixed = {-7/16, -1/2, -6/16, 6/16, -1/16, 5/16},
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},
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on_place = function(itemstack, placer, pointed_thing)
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-- place a random pebble node
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local stack = ItemStack("cave-stuff:desert_pebble_"..math.random(1,2))
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local ret = minetest.item_place(stack, placer, pointed_thing)
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return ItemStack("cave-stuff:desert_pebble_1 "..itemstack:get_count()-(1-ret:get_count()))
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end,
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sounds = default.node_sound_stone_defaults(),
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})
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minetest.register_node("cave-stuff:desert_pebble_2",{
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drawtype = "nodebox",
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drop = "cave-stuff:desert_pebble_1",
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tiles = {"default_desert_stone.png"},
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paramtype = "light",
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paramtype2 = "facedir",
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groups = {cracky=3, stone=1, not_in_creative__inventory=1},
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node_box = {
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type = "fixed",
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fixed = {
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-- { left, bottom, front, right, top , back}
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{-5/16, -1/16, -3/16, 1/16, 0 , -1/16},
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{-4/16, -1/16, -4/16, 0 , 0 , 0 },
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-- { left, bottom, front, right, top , back}
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{-7/16, -7/16, -3/16, -6/16, -2/16, 1/16},
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{-6/16, -7/16, -4/16, -5/16, -2/16, 2/16},
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{-5/16, -7/16, -5/16, 3/16, -2/16, 3/16},
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{-4/16, -7/16, -6/16, 1/16, -2/16, -5/16},
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{-3/16, -7/16, 3/16, 3/16, -2/16, 4/16},
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{ 0 , -7/16, 4/16, 3/16, -2/16, 5/16},
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{ 3/16, -7/16, -4/16, 4/16, -2/16, 5/16},
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{ 4/16, -7/16, -3/16, 5/16, -2/16, 4/16},
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{ 5/16, -7/16, -1/16, 6/16, -2/16, 2/16},
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-- { left, bottom, front, right, top , back}
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{-6/16, -8/16, -3/16, 3/16, -1/16, 0 },
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{-5/16, -8/16, -4/16, 2/16, -1/16, 1/16},
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{-4/16, -8/16, -5/16, 0 , -1/16, 2/16},
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{-2/16, -8/16, -2/16, 4/16, -1/16, 3/16},
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{ 0 , -8/16, 3/16, 3/16, -1/16, 4/16},
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{ 4/16, -8/16, -1/16, 5/16, -1/16, 2/16},
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},
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},
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selection_box = {
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type = "fixed",
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fixed = {-7/16, -1/2, -6/16, 6/16, 0, 5/16},
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},
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sounds = default.node_sound_stone_defaults(),
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})
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--Staclactites
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minetest.register_node("cave-stuff:stalactite_1",{
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drawtype="nodebox",
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tiles = {"undergrowth_pebble.png"},
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groups = {cracky=3,attached_node=1},
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description = "Stalactite",
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paramtype = "light",
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paramtype2 = "wallmounted",
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node_box = {
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type = "fixed",
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fixed = {
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{-0.187500,0.425000,-0.150003,0.162500,0.500000,0.162500},
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{-0.112500,0.162500,-0.100000,0.087500,0.475000,0.087500},
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{-0.062500,-0.275000,-0.062500,0.062500,0.500000,0.062500},
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{-0.037500,-0.837500,0.037500,0.037500,0.500000,-0.025000},
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}
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},
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on_place = function(itemstack, placer, pointed_thing)
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local pt = pointed_thing
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if minetest.get_node(pt.under).name=="default:stone"
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and minetest.get_node({x=pt.under.x, y=pt.under.y-1, z=pt.under.z}).name=="air"
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and minetest.get_node({x=pt.under.x, y=pt.under.y-2, z=pt.under.z}).name=="air" then
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minetest.set_node({x=pt.under.x, y=pt.under.y-1, z=pt.under.z}, {name="undergrowth:stalactite_"..math.random(1,3)})
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if not minetest.setting_getbool("creative_mode") then
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itemstack:take_item()
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end
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end
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return itemstack
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end,
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})
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minetest.register_node("cave-stuff:stalactite_2",{
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drawtype="nodebox",
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tiles = {"undergrowth_pebble.png"},
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groups = {cracky=3,attached_node=1,not_in_creative_inventory=1},
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drop = "cave-stuff:stalactite_1",
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paramtype = "light",
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paramtype2 = "wallmounted",
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node_box = {
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type = "fixed",
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fixed = {
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{-0.187500,0.387500,-0.150003,0.162500,0.500000,0.162500},
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{-0.112500,0.112500,-0.100000,0.087500,0.475000,0.087500},
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{-0.062500,-0.675000,-0.062500,0.062500,0.500000,0.062500},
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{-0.037500,-0.975000,0.037500,0.037500,0.500000,-0.025000},
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}
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},
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})
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minetest.register_node("cave-stuff:stalactite_3",{
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drawtype="nodebox",
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tiles = {"undergrowth_pebble.png"},
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groups = {cracky=3,attached_node=1,not_in_creative_inventory=1},
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drop = "cave-stuff:stalactite_1",
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paramtype = "light",
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paramtype2 = "wallmounted",
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node_box = {
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type = "fixed",
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fixed = {
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{-0.187500,0.387500,-0.150003,0.162500,0.500000,0.162500},
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{-0.112500,0.037500,-0.100000,0.087500,0.475000,0.087500},
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{-0.062500,-0.437500,-0.062500,0.062500,0.500000,0.062500},
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{-0.037500,-1.237500,0.037500,0.037500,0.500000,-0.025000},
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}
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},
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})
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--Stalagmites
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--Mapgen Stuff
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minetest.register_on_generated(function(minp, maxp, seed)
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if maxp.y >= 2 and minp.y <= 0 then
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-- Generate pebbles
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local perlin1 = minetest.get_perlin(329, 3, 0.6, 100)
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-- Assume X and Z lengths are equal
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local divlen = 16
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local divs = (maxp.x-minp.x)/divlen+1;
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for divx=0,divs-1 do
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for divz=0,divs-1 do
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local x0 = minp.x + math.floor((divx+0)*divlen)
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local z0 = minp.z + math.floor((divz+0)*divlen)
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local x1 = minp.x + math.floor((divx+1)*divlen)
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local z1 = minp.z + math.floor((divz+1)*divlen)
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-- Determine pebble amount from perlin noise
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local pebble_amount = math.floor(perlin1:get2d({x=x0, y=z0}) ^ 2 * 2)
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-- Find random positions for pebbles based on this random
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local pr = PseudoRandom(seed+1)
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for i=0,pebble_amount do
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local x = pr:next(x0, x1)
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local z = pr:next(z0, z1)
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-- Find ground level (0...15)
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local ground_y = nil
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for y=30,0,-1 do
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if minetest.get_node({x=x,y=y,z=z}).name ~= "air" then
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ground_y = y
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break
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end
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end
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if ground_y then
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local p = {x=x,y=ground_y+1,z=z}
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local nn = minetest.get_node(p).name
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-- Check if the node can be replaced
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if minetest.registered_nodes[nn] and
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minetest.registered_nodes[nn].buildable_to then
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nn = minetest.get_node({x=x,y=ground_y,z=z}).name
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-- If desert sand, add dry shrub
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if nn == "default:dirt_with_grass" then
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minetest.set_node(p,{name="cave-stuff:pebble_"..pr:next(1,2)})
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elseif nn == "default:desert_sand" then
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minetest.set_node(p,{name="cave-stuff:desert_pebble"..pr:next(1,2)})
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end
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end
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end
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end
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end
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end
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end
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end)
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BIN
cave-stuff/textures/undergrowth_desert_pebble.png
Normal file
BIN
cave-stuff/textures/undergrowth_desert_pebble.png
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Binary file not shown.
After Width: | Height: | Size: 1.2 KiB |
BIN
cave-stuff/textures/undergrowth_pebble.png
Normal file
BIN
cave-stuff/textures/undergrowth_pebble.png
Normal file
Binary file not shown.
After Width: | Height: | Size: 1.2 KiB |
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