3 different twigs, twigs on water, more settings
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139f5d9eff
commit
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@ -1,4 +1,4 @@
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minetest.register_craft({
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output = "default:stick",
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recipe = {{"trunks:twig"}}
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recipe = {{"trunks:twig_1"}}
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})
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@ -3,13 +3,14 @@
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-----------------------------------------------------------------------------------------------
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abstract_trunks.place_twig = function(pos)
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local right_here = {x=pos.x, y=pos.y+1, z=pos.z}
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minetest.add_node(right_here, {name="trunks:twig", param2=math.random(0,3)})
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minetest.add_node(right_here, {name="trunks:twig_"..math.random(1,3), param2=math.random(0,3)})
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end
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if Twigs_on_ground == true then
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plantslib:register_generate_plant({
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surface = {"default:dirt_with_grass"},
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max_count = Twigs_Max_Count,
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rarity = Twigs_Rarity,
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max_count = Twigs_on_ground_Max_Count,
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rarity = Twigs_on_ground_Rarity,
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min_elevation = 1,
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max_elevation = 40,
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near_nodes = {"group:tree","ferns:fern_03","ferns:fern_02","ferns:fern_01"},
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@ -20,6 +21,24 @@ plantslib:register_generate_plant({
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},
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"abstract_trunks.place_twig"
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)
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end
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if Twigs_on_water == true then
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plantslib:register_generate_plant({
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surface = {"default:water_source"},
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max_count = Twigs_on_water_Max_Count,
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rarity = Twigs_on_water_Rarity,
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min_elevation = 1,
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max_elevation = 40,
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near_nodes = {"group:tree"},
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near_nodes_size = 3,
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near_nodes_vertical = 1,
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near_nodes_count = 1,
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plantlife_limit = -0.9,
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},
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"abstract_trunks.place_twig"
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)
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end
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-----------------------------------------------------------------------------------------------
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-- TRuNKS
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@ -170,6 +189,7 @@ plantslib:register_generate_plant({
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-----------------------------------------------------------------------------------------------
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-- MoSS & FuNGuS -- on ground
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-----------------------------------------------------------------------------------------------
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if Moss_on_ground == true then
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abstract_trunks.grow_moss_on_ground = function(pos)
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local on_ground = {x=pos.x, y=pos.y+1, z=pos.z}
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local moss_type = math.random(1,21)
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@ -201,10 +221,12 @@ plantslib:register_generate_plant({
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},
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"abstract_trunks.grow_moss_on_ground"
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)
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end
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-----------------------------------------------------------------------------------------------
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-- MoSS & FuNGuS -- on trunks
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-----------------------------------------------------------------------------------------------
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if Moss_on_trunk == true then
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abstract_trunks.grow_moss_on_trunk = function(pos)
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local on_ground = {x=pos.x, y=pos.y+1, z=pos.z}
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local at_side_n = {x=pos.x, y=pos.y, z=pos.z+1}
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@ -298,4 +320,5 @@ plantslib:register_generate_plant({
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check_air = false,
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},
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"abstract_trunks.grow_moss_on_trunk"
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)
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)
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end
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@ -1,6 +1,6 @@
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-----------------------------------------------------------------------------------------------
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local title = "Trunks"
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local version = "0.0.5"
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local version = "0.0.6"
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local mname = "trunks"
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-----------------------------------------------------------------------------------------------
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@ -1,25 +1,48 @@
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-----------------------------------------------------------------------------------------------
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-- TWiG
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-- TWiGS
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-----------------------------------------------------------------------------------------------
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local flat_stick = {-1/2, -1/2, -1/2, 1/2, -7/16, 1/2}
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-- For compatibility with older stuff
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minetest.register_alias("trunks:twig", "trunks:twig_1")
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minetest.register_node("trunks:twig", {
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description = "Twig",
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inventory_image = "trunks_twig.png",
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wield_image = "trunks_twig.png",
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drawtype = "nodebox",
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tiles = { "trunks_twig.png" },
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paramtype = "light",
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paramtype2 = "facedir",
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sunlight_propagates = true,
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buildable_to = true,
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node_box = {type = "fixed", fixed = flat_stick},
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groups = {
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dig_immediate=3, -- almost literally immediate, like just picking up
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attached_node=1
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},
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sounds = default.node_sound_leaves_defaults(),
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})
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local flat_stick = {-1/2, -1/2, -1/2, 1/2, -7/16, 1/2}
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local NoDe = { {1}, {2}, {3} }
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for i in pairs(NoDe) do
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local NR = NoDe[i][1]
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local iNV = NR - 1
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minetest.register_node("trunks:twig_"..NR, {
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description = "Twig",
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inventory_image = "trunks_twig_"..NR..".png",
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wield_image = "trunks_twig_"..NR..".png",
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drawtype = "nodebox",
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tiles = { "trunks_twig_"..NR..".png" },
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paramtype = "light",
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paramtype2 = "facedir",
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walkable = false,
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sunlight_propagates = true,
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buildable_to = true,
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node_box = {type = "fixed", fixed = flat_stick},
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groups = {
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dig_immediate=3, -- almost literally immediate, like just picking up
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attached_node=1,
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not_in_creative_inventory=iNV
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},
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drop = "trunks:twig_1",
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sounds = default.node_sound_leaves_defaults(),
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liquids_pointable = true,
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on_place = function(itemstack, placer, pointed_thing)
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local pt = pointed_thing
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local direction = minetest.dir_to_facedir(placer:get_look_dir())
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if minetest.get_node(pt.above).name=="air" then
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minetest.set_node(pt.above, {name="trunks:twig_"..math.random(1,3), param2=direction})
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if not minetest.setting_getbool("creative_mode") then
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itemstack:take_item()
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end
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return itemstack
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end
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end,
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})
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end
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-----------------------------------------------------------------------------------------------
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-- MoSS
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@ -36,7 +59,6 @@ minetest.register_node("trunks:moss", {
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walkable = false,
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selection_box = {type = "wallmounted"},
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groups = {dig_immediate=2,attached_node=1},
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--legacy_wallmounted = true,
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sounds = default.node_sound_leaves_defaults(),
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})
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@ -55,6 +77,5 @@ minetest.register_node("trunks:moss_fungus", {
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walkable = false,
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selection_box = {type = "wallmounted"},
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groups = {dig_immediate=2,attached_node=1},
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--legacy_wallmounted = true,
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sounds = default.node_sound_leaves_defaults(),
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})
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trunks/textures/trunks_twig_1.png
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trunks/textures/trunks_twig_1.png
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trunks/textures/trunks_twig_2.png
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trunks/textures/trunks_twig_2.png
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trunks/textures/trunks_twig_3.png
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trunks/textures/trunks_twig_3.png
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After Width: | Height: | Size: 262 B |
@ -1,15 +1,48 @@
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-- Settings for generation of trunks (at map-generation time)
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-- Settings for generation of stuff (at map-generation time)
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Horizontal_Trunks = true
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Trunks_Max_Count = 320 -- absolute maximum number in an area of 80x80x80 nodes
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Trunks_Rarity = 99 -- larger values make trunks more rare (100 means chance of 0 %)
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Twigs_Max_Count = 640 -- absolute maximum number in an area of 80x80x80 nodes
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Twigs_Rarity = 66 -- larger values make twigs more rare (100 means chance of 0 %)
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Horizontal_Trunks = true
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Trunks_Max_Count = 320 -- absolute maximum number in an area of 80x80x80 nodes
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Trunks_Rarity = 99 -- larger values make trunks more rare (100 means chance of 0 %)
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Twigs_on_ground = true
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Twigs_on_ground_Max_Count = 640 -- absolute maximum number in an area of 80x80x80 nodes
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Twigs_on_ground_Rarity = 66 -- larger values make twigs more rare (100 means chance of 0 %)
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Twigs_on_water = true
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Twigs_on_water_Max_Count = 320 -- absolute maximum number in an area of 80x80x80 nodes
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Twigs_on_water_Rarity = 33 -- larger values make twigs more rare (100 means chance of 0 %)
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Moss_on_ground = true
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Moss_on_ground_Max_Count = 400 -- absolute maximum number in an area of 80x80x80 nodes
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Moss_on_ground_Rarity = 79 -- larger values makes moss more rare (100 means chance of 0 %)
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Moss_on_trunk = true
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Moss_on_trunk_Max_Count = 640 -- absolute maximum number in an area of 80x80x80 nodes
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Moss_on_trunk_Rarity = 24 -- larger values makes moss more rare (100 means chance of 0 %)
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