Bush branches with leaves 2, code for spawning
126
bushes/init.lua
@ -7,67 +7,83 @@
|
||||
|
||||
abstract_bushes = {}
|
||||
|
||||
minetest.register_node("bushes:bushbranches1", {
|
||||
description = "bushbranches1",
|
||||
drawtype = "nodebox",
|
||||
tiles = {
|
||||
"blank.png",
|
||||
"BushBranchesCenter.png",
|
||||
"BushBranchesCenter.png",
|
||||
"BushBranchesCenter.png",
|
||||
"BushBranchesCenter.png",
|
||||
"BushBranchesCenter.png"
|
||||
},
|
||||
node_box = {
|
||||
type = "fixed",
|
||||
fixed = {
|
||||
{0, -1/2, -1/2, -1/4, 1/2, 1/2},
|
||||
{0, -1/2, -1/2, 1/4, 1/2, 1/2}
|
||||
},
|
||||
},
|
||||
selection_box = {
|
||||
type = "fixed",
|
||||
fixed = {-1/2, -1/2, -1/2, 1/2, 1/2, 1/2},
|
||||
},
|
||||
inventory_image = "BushBranchesCenter.png",
|
||||
paramtype = "light",
|
||||
paramtype2 = "facedir",
|
||||
sunlight_propagates = true,
|
||||
groups = {tree=1, snappy=3, flammable=2, leaves=1},
|
||||
sounds = default.node_sound_leaves_defaults(),
|
||||
})
|
||||
|
||||
local BushBranchNode = { {2}, {3}}
|
||||
for i in pairs(BushBranchNode) do
|
||||
local Num = BushBranchNode[i][1]
|
||||
local BushBranchCenter = { {1,1}, {3,2} }
|
||||
for i in pairs(BushBranchCenter) do
|
||||
local Num = BushBranchCenter[i][1]
|
||||
local TexNum = BushBranchCenter[i][2]
|
||||
minetest.register_node("bushes:bushbranches"..Num, {
|
||||
description = "bushbranches"..Num,
|
||||
description = "Bush Branches "..Num,
|
||||
drawtype = "nodebox",
|
||||
tiles = {
|
||||
"blank.png",
|
||||
"BushBranchesSide1.png",
|
||||
"BushBranchesSide1.png",
|
||||
"BushBranchesSide2.png",
|
||||
"BushBranchesSide2.png",
|
||||
"BushBranchesCenter.png"
|
||||
"bush_leaves"..TexNum..".png",
|
||||
"BushBranchesCenterLeaves"..TexNum..".png"--[[,
|
||||
"BushBranchesCenter.png",
|
||||
"BushBranchesCenter.png",
|
||||
"BushBranchesCenter.png",
|
||||
"BushBranchesCenter.png"]]
|
||||
},
|
||||
node_box = {
|
||||
type = "fixed",
|
||||
fixed = {
|
||||
{0.137748,-0.491944,0.5,-0.125000,-0.179444,-0.007790}, --NodeBox 1
|
||||
{0.262748,-0.185995,0.5,-0.237252,0.126505,-0.260269}, --NodeBox 2
|
||||
{0.500000,0.125000,0.500000,-0.500000,0.500000,-0.500000}, --NodeBox 3
|
||||
{0, -1/2, -1/2, -1/4, 1/2, 1/2},
|
||||
{0, -1/2, -1/2, 1/4, 1/2, 1/2}
|
||||
},
|
||||
},
|
||||
selection_box = {
|
||||
type = "fixed",
|
||||
fixed = {-1/2, -1/2, -1/2, 1/2, 1/2, 1/2},
|
||||
},
|
||||
inventory_image = "BushBranchesCenter.png",
|
||||
inventory_image = "BushBranchesCenterLeaves"..TexNum..".png",
|
||||
paramtype = "light",
|
||||
paramtype2 = "facedir",
|
||||
sunlight_propagates = true,
|
||||
groups = {tree=1, snappy=3, flammable=2, leaves=1},
|
||||
groups = {
|
||||
-- tree=1, -- MM: disabled because some recipes use group:tree for trunks
|
||||
snappy=3,
|
||||
flammable=2,
|
||||
leaves=1
|
||||
},
|
||||
sounds = default.node_sound_leaves_defaults(),
|
||||
})
|
||||
end
|
||||
|
||||
local BushBranchSide = { {2,1}, {4,2} }
|
||||
for i in pairs(BushBranchSide) do
|
||||
local Num = BushBranchSide[i][1]
|
||||
local TexNum = BushBranchSide[i][2]
|
||||
minetest.register_node("bushes:bushbranches"..Num, {
|
||||
description = "Bush Branches "..Num,
|
||||
drawtype = "nodebox",
|
||||
tiles = {
|
||||
"bush_leaves"..TexNum..".png",
|
||||
"BushBranchesCenterLeaves"..TexNum..".png",
|
||||
"BushBranchesSide1Leaves"..TexNum..".png",
|
||||
"BushBranchesSide1Leaves"..TexNum..".png",
|
||||
"BushBranchesSide2Leaves"..TexNum..".png", -- MM: We could also mirror the previous here,
|
||||
"BushBranchesSide2Leaves"..TexNum..".png" -- unless U really want 'em 2 B different
|
||||
},
|
||||
node_box = {
|
||||
type = "fixed",
|
||||
fixed = {
|
||||
{0.137748,-0.491944,0.5,-0.125000,-0.179444,-0.007790}, --NodeBox 1
|
||||
{0.262748,-0.185995,0.5,-0.237252,0.126505,-0.260269}, --NodeBox 2
|
||||
{0.500000,0.125000,0.500000,-0.500000,0.500000,-0.500000}, --NodeBox 3
|
||||
},
|
||||
},
|
||||
selection_box = {
|
||||
type = "fixed",
|
||||
fixed = {-1/2, -1/2, -1/2, 1/2, 1/2, 1/2},
|
||||
},
|
||||
inventory_image = "BushBranchesSide2Leaves"..TexNum..".png",
|
||||
paramtype = "light",
|
||||
paramtype2 = "facedir",
|
||||
sunlight_propagates = true,
|
||||
groups = {
|
||||
-- tree=1, -- MM: disabled because some recipes use group:tree for trunks
|
||||
snappy=3,
|
||||
flammable=2,
|
||||
leaves=1
|
||||
},
|
||||
sounds = default.node_sound_leaves_defaults(),
|
||||
})
|
||||
end
|
||||
@ -81,7 +97,7 @@ for i in pairs(BushLeafNode) do
|
||||
tiles = {"bush_leaves"..Num..".png"},
|
||||
inventory_image = "bush_leaves"..Num..".png",
|
||||
paramtype = "light",
|
||||
groups = {
|
||||
groups = { -- MM: Should we add leafdecay?
|
||||
snappy=3,
|
||||
flammable=2,
|
||||
attached_node=1
|
||||
@ -127,11 +143,25 @@ abstract_bushes.grow_bush_node = function(pos,dir, leaf_type)
|
||||
local above_right_here = {x=pos.x, y=pos.y+2, z=pos.z}
|
||||
|
||||
--local bush_branch_type = math.random(1,3)
|
||||
local bush_branch_type = 2
|
||||
if dir == 5 then
|
||||
--local bush_branch_type = 2
|
||||
|
||||
-- MM: I'm not sure if it's slower now than before...
|
||||
if dir ~= 5 and leaf_type == 1 then
|
||||
bush_branch_type = 2
|
||||
dir = 1
|
||||
end
|
||||
if dir ~= 5 and leaf_type == 2 then
|
||||
bush_branch_type = 4
|
||||
dir = 1
|
||||
end
|
||||
if dir == 5 and leaf_type == 1 then
|
||||
bush_branch_type = 1
|
||||
dir = 1
|
||||
end
|
||||
if dir == 5 and leaf_type == 2 then
|
||||
bush_branch_type = 3
|
||||
dir = 1
|
||||
end
|
||||
|
||||
if minetest.get_node(right_here).name == "air" -- instead of check_air = true,
|
||||
or minetest.get_node(right_here).name == "default:junglegrass" then
|
||||
|
BIN
bushes/textures/BushBranchesCenterLeaves2.png
Normal file
After Width: | Height: | Size: 487 B |
BIN
bushes/textures/BushBranchesSide1Leaves2.png
Normal file
After Width: | Height: | Size: 689 B |
BIN
bushes/textures/BushBranchesSide2Leaves2.png
Normal file
After Width: | Height: | Size: 719 B |
Before Width: | Height: | Size: 90 KiB After Width: | Height: | Size: 90 KiB |
Before Width: | Height: | Size: 42 KiB After Width: | Height: | Size: 42 KiB |
Before Width: | Height: | Size: 49 KiB After Width: | Height: | Size: 49 KiB |
Before Width: | Height: | Size: 60 KiB After Width: | Height: | Size: 60 KiB |
Before Width: | Height: | Size: 702 B After Width: | Height: | Size: 702 B |
Before Width: | Height: | Size: 714 B After Width: | Height: | Size: 714 B |
Before Width: | Height: | Size: 536 B After Width: | Height: | Size: 536 B |
Before Width: | Height: | Size: 649 B After Width: | Height: | Size: 649 B |
Before Width: | Height: | Size: 445 B After Width: | Height: | Size: 445 B |
Before Width: | Height: | Size: 770 B After Width: | Height: | Size: 770 B |
Before Width: | Height: | Size: 801 B After Width: | Height: | Size: 801 B |
Before Width: | Height: | Size: 647 B After Width: | Height: | Size: 647 B |